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-rw-r--r--docs/release-notes.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index fd59bd07..64588744 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -29,6 +29,7 @@ For mod developers:
* Removed support for mods with no `Name`, `Version`, or `UniqueID` in their manifest.
* Removed support for mods with a non-unique `UniqueID` value in their manifest.
* Removed access to SMAPI internals through the reflection helper, to discourage fragile mods.
+* Fixed `SDate.Now()` crashing when called during the new-game intro.
* Fixed `TimeEvents.AfterDayStarted` being raised during the new-game intro.
* Fixed SMAPI allowing map tilesheets with absolute or directory-climbing paths. These are now rejected even if the path exists, to avoid problems when players install the mod.