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Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 11 | ||||
-rw-r--r-- | docs/technical/mod-package.md | 5 |
2 files changed, 15 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index ae98a0c4..9eb55b36 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,17 @@ _If needed, you can update to SMAPI 3.16.0 first and then install the latest version._ --> +## 3.18.2 +Released 09 January 2023 for Stardew Valley 1.5.6 or later. + +* For players: + * Fixed empty save backups for some macOS players. + * Fixed `player_add` console command not handling custom slingshots correctly (thanks too DaLion!). + +* For mod authors: + * Added `DelegatingModHooks` utility for mods which need to override SMAPI's mod hooks directly. + * Updated to Newtonsoft.Json 13.0.2 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.2)) and Pintail 2.2.2 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#222)). + ## 3.18.1 Released 01 December 2022 for Stardew Valley 1.5.6 or later. diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 707b1641..23f0b221 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -412,8 +412,11 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi when you compile it. ## Release notes -## Upcoming release +### 4.1.0 +Released 08 January 2023. + * Added `manifest.json` format validation on build (thanks to tylergibbs2!). +* Fixed game DLLs not excluded from the release zip when they're referenced explicitly but `BundleExtraAssemblies` isn't set. ### 4.0.2 Released 09 October 2022. |