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-rw-r--r--docs/release-notes.md11
-rw-r--r--docs/technical/mod-package.md5
2 files changed, 15 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index ae98a0c4..9eb55b36 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,6 +7,17 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
+## 3.18.2
+Released 09 January 2023 for Stardew Valley 1.5.6 or later.
+
+* For players:
+ * Fixed empty save backups for some macOS players.
+ * Fixed `player_add` console command not handling custom slingshots correctly (thanks too DaLion!).
+
+* For mod authors:
+ * Added `DelegatingModHooks` utility for mods which need to override SMAPI's mod hooks directly.
+ * Updated to Newtonsoft.Json 13.0.2 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.2)) and Pintail 2.2.2 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#222)).
+
## 3.18.1
Released 01 December 2022 for Stardew Valley 1.5.6 or later.
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 707b1641..23f0b221 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,8 +412,11 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
-## Upcoming release
+### 4.1.0
+Released 08 January 2023.
+
* Added `manifest.json` format validation on build (thanks to tylergibbs2!).
+* Fixed game DLLs not excluded from the release zip when they're referenced explicitly but `BundleExtraAssemblies` isn't set.
### 4.0.2
Released 09 October 2022.