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-rw-r--r--docs/technical/mod-package.md7
1 files changed, 6 insertions, 1 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 5b971f96..a54d3011 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -287,7 +287,11 @@ That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in
which can be uploaded to NuGet or referenced directly.
## Release notes
-### Upcoming release
+### 3.1
+* Added support for semantic versioning 2.0.
+* `0Harmony.dll` is now ignored if the mod references it directly (it's bundled with SMAPI).
+
+### 3.0
* Updated for SMAPI 3.0 and Stardew Valley 1.4.
* Added automatic support for `assets` folders.
* Added `$(GameExecutableName)` MSBuild variable.
@@ -298,6 +302,7 @@ which can be uploaded to NuGet or referenced directly.
* Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly.
* Fixed `<IgnoreModFilePatterns>` not working for `i18n` files.
* Dropped support for older versions of SMAPI and Visual Studio.
+* Migrated package icon to NuGet's new format.
### 2.2
* Added support for SMAPI 2.8+ (still compatible with earlier versions).