diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-01 11:09:21 -0500 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-01 11:09:21 -0500 |
commit | d0885831c3698bcb353d76c147500b7ea1dfbc78 (patch) | |
tree | 405d2405c489ad7b29a997b1b276340c302c82ef /docs | |
parent | 0fddc7f5109bffe2912e9fdcf5ed398d80c25dec (diff) | |
download | SMAPI-d0885831c3698bcb353d76c147500b7ea1dfbc78.tar.gz SMAPI-d0885831c3698bcb353d76c147500b7ea1dfbc78.tar.bz2 SMAPI-d0885831c3698bcb353d76c147500b7ea1dfbc78.zip |
ignore Harmony DLL in mod build package
Diffstat (limited to 'docs')
-rw-r--r-- | docs/technical/mod-package.md | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 5b971f96..a54d3011 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -287,7 +287,11 @@ That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in which can be uploaded to NuGet or referenced directly. ## Release notes -### Upcoming release +### 3.1 +* Added support for semantic versioning 2.0. +* `0Harmony.dll` is now ignored if the mod references it directly (it's bundled with SMAPI). + +### 3.0 * Updated for SMAPI 3.0 and Stardew Valley 1.4. * Added automatic support for `assets` folders. * Added `$(GameExecutableName)` MSBuild variable. @@ -298,6 +302,7 @@ which can be uploaded to NuGet or referenced directly. * Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly. * Fixed `<IgnoreModFilePatterns>` not working for `i18n` files. * Dropped support for older versions of SMAPI and Visual Studio. +* Migrated package icon to NuGet's new format. ### 2.2 * Added support for SMAPI 2.8+ (still compatible with earlier versions). |