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* Added direct `Console` access to paranoid mode warnings.
* Improved error messages for `TargetParameterCountException` when using the reflection API.
* `helper.Read/WriteSaveData` can now be used while a save is being loaded (e.g. within a `Specialized.LoadStageChanged` event).
+ * Removed `DumpMetadata` option. It was only meant for specific debugging cases, but players would occasionally enable it incorrectly and then report crashes.
* Fixed private textures loaded from content packs not having their `Name` field set.
* For SMAPI developers: