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-rw-r--r--docs/README.md16
-rw-r--r--docs/release-notes.md18
2 files changed, 16 insertions, 18 deletions
diff --git a/docs/README.md b/docs/README.md
index 546ee6b3..4726c190 100644
--- a/docs/README.md
+++ b/docs/README.md
@@ -1,6 +1,6 @@
**SMAPI** is an open-source modding framework and API for [Stardew Valley](https://stardewvalley.net/)
that lets you play the game with mods. It's safely installed alongside the game's executable, and
-doesn't change any of your game files. It serves eight main purposes:
+doesn't change any of your game files. It serves seven main purposes:
1. **Load mods into the game.**
_SMAPI loads mods when the game is starting up so they can interact with it. (Code mods aren't
@@ -10,14 +10,10 @@ doesn't change any of your game files. It serves eight main purposes:
_SMAPI provides APIs and events which let mods interact with the game in ways they otherwise
couldn't._
-3. **Rewrite mods for crossplatform compatibility.**
+3. **Rewrite mods for compatibility.**
_SMAPI rewrites mods' compiled code before loading them so they work on Linux/Mac/Windows
without the mods needing to handle differences between the Linux/Mac and Windows versions of the
- game._
-
-4. **Rewrite mods to update them.**
- _SMAPI detects when a mod accesses part of the game that changed in a game update which affects
- many mods, and rewrites the mod so it's compatible._
+ game. In some cases it also rewrites code broken by a game update so the mod doesn't break._
5. **Intercept errors and automatically fix saves.**
_SMAPI intercepts errors, shows the error info in the SMAPI console, and in most cases
@@ -37,8 +33,8 @@ doesn't change any of your game files. It serves eight main purposes:
they cause problems._
8. **Back up your save files.**
- _SMAPI automatically creates a daily backup of your saves and keeps ten backups, in case
- something goes wrong. (Via the bundled SaveBackup mod.)_
+ _SMAPI automatically creates a daily backup of your saves and keeps ten backups (via the bundled
+ Save Backup mod), in case something goes wrong._
## Documentation
Have questions? Come [ask the community](https://smapi.io/community) to get help from SMAPI
@@ -69,7 +65,7 @@ German | ✓ [fully translated](../src/SMAPI/i18n/de.json)
Hungarian | ✓ [fully translated](../src/SMAPI/i18n/hu.json)
Italian | ✓ [fully translated](../src/SMAPI/i18n/it.json)
Japanese | ✓ [fully translated](../src/SMAPI/i18n/ja.json)
-Korean | ❑ not translated
+Korean | ✓ [fully translated](../src/SMAPI/i18n/ko.json)
Portuguese | ✓ [fully translated](../src/SMAPI/i18n/pt.json)
Russian | ✓ [fully translated](../src/SMAPI/i18n/ru.json)
Spanish | ✓ [fully translated](../src/SMAPI/i18n/es.json)
diff --git a/docs/release-notes.md b/docs/release-notes.md
index c708133a..97aabd37 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,30 +1,32 @@
← [README](README.md)
# Release notes
-## Upcoming release
+## 3.5
+Released 27 April 2020 for Stardew Valley 1.4.1 or later.
+
* For players:
- * Added config option to disable console colors.
- * SMAPI now prevents more errors/crashes due to invalid item data.
+ * SMAPI now prevents more game errors due to broken items, so you no longer need save editing to remove them.
+ * Added option to disable console colors.
* Updated compatibility list.
* Improved translations.¹
* For the Console Commands mod:
- * The date commands like `world_setday` now also set the `daysPlayed` stat, so in-game events/randomization match what you'd get if you played to that date normally (thanks to kdau!).
+ * Commands like `world_setday` now also affect the 'days played' stat, so in-game events/randomization match what you'd get if you played to that date normally (thanks to kdau!).
* For the web UI:
- * Updated the JSON validator and Content Patcher schema for Content Patcher 1.13.
+ * Updated the JSON validator/schema for Content Patcher 1.13.
* Fixed rare intermittent "CGI application encountered an error" errors.
* For modders:
* Added map patching to the content API (via `asset.AsMap()`).
- * Added support for using patch helpers (e.g. for image/map patching) with arbitrary data (via `helper.Content.GetPatchHelper`).
+ * Added support for using patch helpers with arbitrary data (via `helper.Content.GetPatchHelper`).
* Added `SDate` fields/methods: `SeasonIndex`, `FromDaysSinceStart`, `FromWorldDate`, `ToWorldDate`, and `ToLocaleString` (thanks to kdau!).
* Added `SDate` translations taken from the Lookup Anything mod.¹
- * Fixed asset propagation for certain maps loaded through temporarily content managers (notably the farmhouse and town).
+ * Fixed asset propagation for certain maps loaded through temporary content managers. This notably fixes unreliable patches to the farmhouse and town maps.
* Fixed asset propagation on Linux/Mac for monster sprites, NPC dialogue, and NPC schedules.
* Fixed asset propagation for NPC dialogue sometimes causing a spouse to skip marriage dialogue or not allow kisses.
-¹ Date format translations were taken from the Lookup Anything mod; thanks to FixThisPlz (improved Russian), LeecanIt (added Italian), pomepome (added Japanese), S2SKY (added Korean), Sasara (added German), SteaNN (added Russian), ThomasGabrielDelavault (added Spanish), VincentRoth (added French), Yllelder (improved Spanish), and yuwenlan (added Chinese). Translations for Korean (partial), Hungarian, and Turkish were auto-generated based on the game translations.
+¹ Date format translations were taken from the Lookup Anything mod; thanks to translators FixThisPlz (improved Russian), LeecanIt (added Italian), pomepome (added Japanese), S2SKY (added Korean), Sasara (added German), SteaNN (added Russian), ThomasGabrielDelavault (added Spanish), VincentRoth (added French), Yllelder (improved Spanish), and yuwenlan (added Chinese). Some translations for Korean, Hungarian, and Turkish were derived from the game translations.
## 3.4.1
Released 24 March 2020 for Stardew Valley 1.4.1 or later.