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# Release notes
-## Upcoming release
+## 2.9.2
* For players:
* SMAPI now prevents invalid items from crashing the game on hover.
- * Fixed some multiplayer mod features not working when connecting via Steam friends.
+ * Fixed some multiplayer features broken when connecting via Steam friends.
* Fixed cryptic error message when the game isn't installed correctly.
* Fixed error when a mod makes invalid changes to an NPC schedule.
- * Fixed invalid NPC data propagated when a mod changes NPC dispositions.
- * Fixed `Display.RenderedWorld` event broken in SMAPI 2.9.1.
- * Fixed game launch crash logged as `SMAPI` instead of `game`.
+ * Fixed game launch errors logged as `SMAPI` instead of `game`.
* Fixed Windows installer adding unneeded Unix launcher to game folder.
* For modders:
- * Added dedicated content pack API.
+ * Moved content pack methods into a new [content pack API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Content_Packs).
+ * Fixed invalid NPC data propagated when a mod changes NPC dispositions.
+ * Fixed `Display.RenderedWorld` event broken in SMAPI 2.9.1.
* **Deprecations:**
* The `assetData.AsDictionary<TKey, TValue>().Set` methods are now deprecated. Mods should access the `Data` property directly instead.
- * The content pack methods directly on `helper` are now deprecated. Mods should use the new `helper.ContentPacks` API instead.
+ * The content pack methods directly on `helper` are now deprecated. Mods should use `helper.ContentPacks` instead.
* For SMAPI developers:
* Added SMAPI 3.0 readiness to mod API data.