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Diffstat (limited to 'src/SMAPI.Installer/Framework/InstallerContext.cs')
-rw-r--r--src/SMAPI.Installer/Framework/InstallerContext.cs45
1 files changed, 0 insertions, 45 deletions
diff --git a/src/SMAPI.Installer/Framework/InstallerContext.cs b/src/SMAPI.Installer/Framework/InstallerContext.cs
index 88e57760..95df32ca 100644
--- a/src/SMAPI.Installer/Framework/InstallerContext.cs
+++ b/src/SMAPI.Installer/Framework/InstallerContext.cs
@@ -1,6 +1,4 @@
-using System;
using System.IO;
-using Microsoft.Win32;
using StardewModdingAPI.Toolkit;
using StardewModdingAPI.Toolkit.Framework.GameScanning;
using StardewModdingAPI.Toolkit.Utilities;
@@ -13,9 +11,6 @@ namespace StardewModdingAPI.Installer.Framework
/*********
** Fields
*********/
- /// <summary>The <see cref="Environment.OSVersion"/> value that represents Windows 7.</summary>
- private readonly Version Windows7Version = new Version(6, 1);
-
/// <summary>The underlying toolkit game scanner.</summary>
private readonly GameScanner GameScanner = new GameScanner();
@@ -29,9 +24,6 @@ namespace StardewModdingAPI.Installer.Framework
/// <summary>The human-readable OS name and version.</summary>
public string PlatformName { get; }
- /// <summary>The name of the Stardew Valley executable.</summary>
- public string ExecutableName { get; }
-
/// <summary>Whether the installer is running on Windows.</summary>
public bool IsWindows => this.Platform == Platform.Windows;
@@ -47,7 +39,6 @@ namespace StardewModdingAPI.Installer.Framework
{
this.Platform = EnvironmentUtility.DetectPlatform();
this.PlatformName = EnvironmentUtility.GetFriendlyPlatformName(this.Platform);
- this.ExecutableName = EnvironmentUtility.GetExecutableName(this.Platform);
}
/// <summary>Get the installer's version number.</summary>
@@ -57,42 +48,6 @@ namespace StardewModdingAPI.Installer.Framework
return new SemanticVersion(raw);
}
- /// <summary>Get whether the current system has .NET Framework 4.5 or later installed. This only applies on Windows.</summary>
- /// <exception cref="NotSupportedException">The current platform is not Windows.</exception>
- public bool HasNetFramework45()
- {
- switch (this.Platform)
- {
- case Platform.Windows:
- using (RegistryKey versionKey = RegistryKey.OpenBaseKey(RegistryHive.LocalMachine, RegistryView.Registry32).OpenSubKey(@"SOFTWARE\Microsoft\NET Framework Setup\NDP\v4\Full"))
- return versionKey?.GetValue("Release") != null; // .NET Framework 4.5+
-
- default:
- throw new NotSupportedException("The installed .NET Framework version can only be checked on Windows.");
- }
- }
-
- /// <summary>Get whether the current system has XNA Framework installed. This only applies on Windows.</summary>
- /// <exception cref="NotSupportedException">The current platform is not Windows.</exception>
- public bool HasXna()
- {
- switch (this.Platform)
- {
- case Platform.Windows:
- using (RegistryKey key = RegistryKey.OpenBaseKey(RegistryHive.LocalMachine, RegistryView.Registry32).OpenSubKey(@"SOFTWARE\Microsoft\XNA\Framework"))
- return key != null; // XNA Framework 4.0+
-
- default:
- throw new NotSupportedException("The installed XNA Framework version can only be checked on Windows.");
- }
- }
-
- /// <summary>Whether the current OS supports newer versions of .NET Framework.</summary>
- public bool CanInstallLatestNetFramework()
- {
- return Environment.OSVersion.Version >= this.Windows7Version; // Windows 7+
- }
-
/// <summary>Get whether a folder seems to contain the game files.</summary>
/// <param name="dir">The folder to check.</param>
public bool LooksLikeGameFolder(DirectoryInfo dir)