diff options
Diffstat (limited to 'src/SMAPI.Installer')
-rw-r--r-- | src/SMAPI.Installer/InteractiveInstaller.cs | 4 | ||||
-rw-r--r-- | src/SMAPI.Installer/Program.cs | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index 1457848b..dc96e2e8 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -468,7 +468,7 @@ namespace StardewModdingApi.Installer } // find target folder - ModFolder targetMod = targetMods.FirstOrDefault(p => p.Manifest?.UniqueID?.Equals(sourceMod.Manifest.UniqueID, StringComparison.InvariantCultureIgnoreCase) == true); + ModFolder targetMod = targetMods.FirstOrDefault(p => p.Manifest?.UniqueID?.Equals(sourceMod.Manifest.UniqueID, StringComparison.OrdinalIgnoreCase) == true); DirectoryInfo defaultTargetFolder = new DirectoryInfo(Path.Combine(paths.ModsPath, sourceMod.Directory.Name)); DirectoryInfo targetFolder = targetMod?.Directory ?? defaultTargetFolder; this.PrintDebug(targetFolder.FullName == defaultTargetFolder.FullName @@ -808,7 +808,7 @@ namespace StardewModdingApi.Installer continue; // should never happen // delete packaged mods (newer version bundled into SMAPI) - if (isDir && packagedModNames.Contains(entry.Name, StringComparer.InvariantCultureIgnoreCase)) + if (isDir && packagedModNames.Contains(entry.Name, StringComparer.OrdinalIgnoreCase)) { this.PrintDebug($" Deleting {entry.Name} because it's bundled into SMAPI..."); this.InteractivelyDelete(entry.FullName); diff --git a/src/SMAPI.Installer/Program.cs b/src/SMAPI.Installer/Program.cs index b7fa45f5..dc6c97f4 100644 --- a/src/SMAPI.Installer/Program.cs +++ b/src/SMAPI.Installer/Program.cs @@ -67,7 +67,7 @@ namespace StardewModdingApi.Installer AssemblyName name = new AssemblyName(e.Name); foreach (FileInfo dll in new DirectoryInfo(Program.InternalFilesPath).EnumerateFiles("*.dll")) { - if (name.Name.Equals(AssemblyName.GetAssemblyName(dll.FullName).Name, StringComparison.InvariantCultureIgnoreCase)) + if (name.Name.Equals(AssemblyName.GetAssemblyName(dll.FullName).Name, StringComparison.OrdinalIgnoreCase)) return Assembly.LoadFrom(dll.FullName); } return null; |