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-rw-r--r--src/SMAPI.Installer/InteractiveInstaller.cs115
1 files changed, 71 insertions, 44 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs
index 0aac1da2..f9e1ff94 100644
--- a/src/SMAPI.Installer/InteractiveInstaller.cs
+++ b/src/SMAPI.Installer/InteractiveInstaller.cs
@@ -93,40 +93,39 @@ namespace StardewModdingApi.Installer
{
string GetInstallPath(string path) => Path.Combine(installDir.FullName, path);
- // common
- yield return GetInstallPath("0Harmony.dll");
- yield return GetInstallPath("0Harmony.pdb");
- yield return GetInstallPath("Mono.Cecil.dll");
- yield return GetInstallPath("Newtonsoft.Json.dll");
+ // current files
+ yield return GetInstallPath("libgdiplus.dylib"); // Linux/Mac only
+ yield return GetInstallPath("StardewModdingAPI"); // Linux/Mac only
yield return GetInstallPath("StardewModdingAPI.exe");
- yield return GetInstallPath("StardewModdingAPI.config.json");
- yield return GetInstallPath("StardewModdingAPI.metadata.json");
- yield return GetInstallPath("StardewModdingAPI.Toolkit.dll");
- yield return GetInstallPath("StardewModdingAPI.Toolkit.pdb");
- yield return GetInstallPath("StardewModdingAPI.Toolkit.xml");
- yield return GetInstallPath("StardewModdingAPI.Toolkit.CoreInterfaces.dll");
- yield return GetInstallPath("StardewModdingAPI.Toolkit.CoreInterfaces.pdb");
- yield return GetInstallPath("StardewModdingAPI.Toolkit.CoreInterfaces.xml");
+ yield return GetInstallPath("StardewModdingAPI.exe.mdb"); // Linux/Mac only
+ yield return GetInstallPath("StardewModdingAPI.pdb"); // Windows only
yield return GetInstallPath("StardewModdingAPI.xml");
- yield return GetInstallPath("System.ValueTuple.dll");
- yield return GetInstallPath("steam_appid.txt");
-
- // Linux/Mac only
- yield return GetInstallPath("libgdiplus.dylib");
- yield return GetInstallPath("StardewModdingAPI");
- yield return GetInstallPath("StardewModdingAPI.exe.mdb");
- yield return GetInstallPath("System.Numerics.dll");
- yield return GetInstallPath("System.Runtime.Caching.dll");
-
- // Windows only
- yield return GetInstallPath("StardewModdingAPI.pdb");
+ yield return GetInstallPath("smapi-internal");
// obsolete
- yield return GetInstallPath(Path.Combine("Mods", ".cache")); // 1.3-1.4
+ yield return GetInstallPath(Path.Combine("Mods", ".cache")); // 1.3-1.4
yield return GetInstallPath(Path.Combine("Mods", "TrainerMod")); // *–2.0 (renamed to ConsoleCommands)
- yield return GetInstallPath("Mono.Cecil.Rocks.dll"); // 1.3–1.8
- yield return GetInstallPath("StardewModdingAPI-settings.json"); // 1.0-1.4
+ yield return GetInstallPath("Mono.Cecil.Rocks.dll"); // 1.3–1.8
+ yield return GetInstallPath("StardewModdingAPI-settings.json"); // 1.0-1.4
yield return GetInstallPath("StardewModdingAPI.AssemblyRewriters.dll"); // 1.3-2.5.5
+ yield return GetInstallPath("0Harmony.dll"); // moved in 2.8
+ yield return GetInstallPath("0Harmony.pdb"); // moved in 2.8
+ yield return GetInstallPath("Mono.Cecil.dll"); // moved in 2.8
+ yield return GetInstallPath("Newtonsoft.Json.dll"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.config.json"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.metadata.json"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.Toolkit.dll"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.Toolkit.pdb"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.Toolkit.xml"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.Toolkit.CoreInterfaces.dll"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.Toolkit.CoreInterfaces.pdb"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.Toolkit.CoreInterfaces.xml"); // moved in 2.8
+ yield return GetInstallPath("StardewModdingAPI.xml"); // moved in 2.8
+ yield return GetInstallPath("System.Numerics.dll"); // moved in 2.8
+ yield return GetInstallPath("System.Runtime.Caching.dll"); // moved in 2.8
+ yield return GetInstallPath("System.ValueTuple.dll"); // moved in 2.8
+ yield return GetInstallPath("steam_appid.txt"); // moved in 2.8
+
if (modsDir.Exists)
{
foreach (DirectoryInfo modDir in modsDir.EnumerateDirectories())
@@ -438,14 +437,13 @@ namespace StardewModdingApi.Installer
{
// copy SMAPI files to game dir
this.PrintDebug("Adding SMAPI files...");
- foreach (FileInfo sourceFile in paths.PackageDir.EnumerateFiles().Where(this.ShouldCopyFile))
+ foreach (FileSystemInfo sourceEntry in paths.PackageDir.EnumerateFileSystemInfos().Where(this.ShouldCopy))
{
- if (sourceFile.Name == this.InstallerFileName)
+ if (sourceEntry.Name == this.InstallerFileName)
continue;
- string targetPath = Path.Combine(paths.GameDir.FullName, sourceFile.Name);
- this.InteractivelyDelete(targetPath);
- sourceFile.CopyTo(targetPath);
+ this.InteractivelyDelete(Path.Combine(paths.GameDir.FullName, sourceEntry.Name));
+ this.RecursiveCopy(sourceEntry, paths.GameDir);
}
// replace mod launcher (if possible)
@@ -508,7 +506,7 @@ namespace StardewModdingApi.Installer
targetDir.Create();
// copy files
- foreach (FileInfo sourceFile in sourceDir.EnumerateFiles().Where(this.ShouldCopyFile))
+ foreach (FileInfo sourceFile in sourceDir.EnumerateFiles().Where(this.ShouldCopy))
sourceFile.CopyTo(Path.Combine(targetDir.FullName, sourceFile.Name));
}
@@ -690,6 +688,31 @@ namespace StardewModdingApi.Installer
}
}
+ /// <summary>Recursively copy a directory or file.</summary>
+ /// <param name="source">The file or folder to copy.</param>
+ /// <param name="targetFolder">The folder to copy into.</param>
+ private void RecursiveCopy(FileSystemInfo source, DirectoryInfo targetFolder)
+ {
+ if (!targetFolder.Exists)
+ targetFolder.Create();
+
+ switch (source)
+ {
+ case FileInfo sourceFile:
+ sourceFile.CopyTo(Path.Combine(targetFolder.FullName, sourceFile.Name));
+ break;
+
+ case DirectoryInfo sourceDir:
+ DirectoryInfo targetSubfolder = new DirectoryInfo(Path.Combine(targetFolder.FullName, sourceDir.Name));
+ foreach (var entry in sourceDir.EnumerateFileSystemInfos())
+ this.RecursiveCopy(entry, targetSubfolder);
+ break;
+
+ default:
+ throw new NotSupportedException($"Unknown filesystem info type '{source.GetType().FullName}'.");
+ }
+ }
+
/// <summary>Delete a file or folder regardless of file permissions, and block until deletion completes.</summary>
/// <param name="entry">The file or folder to reset.</param>
/// <remarks>This method is mirred from <c>FileUtilities.ForceDelete</c> in the toolkit.</remarks>
@@ -871,7 +894,7 @@ namespace StardewModdingApi.Installer
this.PrintDebug(" Support for mods here was dropped in SMAPI 1.0 (it was never officially supported).");
// move mods if no conflicts (else warn)
- foreach (FileSystemInfo entry in modDir.EnumerateFileSystemInfos().Where(this.ShouldCopyFile))
+ foreach (FileSystemInfo entry in modDir.EnumerateFileSystemInfos().Where(this.ShouldCopy))
{
// get type
bool isDir = entry is DirectoryInfo;
@@ -928,22 +951,26 @@ namespace StardewModdingApi.Installer
Directory.CreateDirectory(newPath);
DirectoryInfo directory = (DirectoryInfo)entry;
- foreach (FileSystemInfo child in directory.EnumerateFileSystemInfos().Where(this.ShouldCopyFile))
+ foreach (FileSystemInfo child in directory.EnumerateFileSystemInfos().Where(this.ShouldCopy))
this.Move(child, Path.Combine(newPath, child.Name));
directory.Delete(recursive: true);
}
}
- /// <summary>Get whether a file should be copied when moving a folder.</summary>
- /// <param name="file">The file info.</param>
- private bool ShouldCopyFile(FileSystemInfo file)
+ /// <summary>Get whether a file or folder should be copied from the installer files.</summary>
+ /// <param name="entry">The file or folder info.</param>
+ private bool ShouldCopy(FileSystemInfo entry)
{
- // ignore Mac symlink
- if (file is FileInfo && file.Name == "mcs")
- return false;
-
- return true;
+ switch (entry.Name)
+ {
+ case "mcs":
+ return false; // ignore Mac symlink
+ case "Mods":
+ return false; // Mods folder handled separately
+ default:
+ return true;
+ }
}
}
}