diff options
Diffstat (limited to 'src/SMAPI.Internal/ConsoleWriting/ConsoleLogLevel.cs')
-rw-r--r-- | src/SMAPI.Internal/ConsoleWriting/ConsoleLogLevel.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/SMAPI.Internal/ConsoleWriting/ConsoleLogLevel.cs b/src/SMAPI.Internal/ConsoleWriting/ConsoleLogLevel.cs new file mode 100644 index 00000000..54564111 --- /dev/null +++ b/src/SMAPI.Internal/ConsoleWriting/ConsoleLogLevel.cs @@ -0,0 +1,30 @@ +namespace StardewModdingAPI.Internal.ConsoleWriting +{ + /// <summary>The log severity levels.</summary> + internal enum ConsoleLogLevel + { + /// <summary>Tracing info intended for developers.</summary> + Trace, + + /// <summary>Troubleshooting info that may be relevant to the player.</summary> + Debug, + + /// <summary>Info relevant to the player. This should be used judiciously.</summary> + Info, + + /// <summary>An issue the player should be aware of. This should be used rarely.</summary> + Warn, + + /// <summary>A message indicating something went wrong.</summary> + Error, + + /// <summary>Important information to highlight for the player when player action is needed (e.g. new version available). This should be used rarely to avoid alert fatigue.</summary> + Alert, + + /// <summary>A critical issue that generally signals an immediate end to the application.</summary> + Critical, + + /// <summary>A success message that generally signals a successful end to a task.</summary> + Success + } +} |