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Diffstat (limited to 'src/SMAPI.ModBuildConfig/DeployModTask.cs')
-rw-r--r--src/SMAPI.ModBuildConfig/DeployModTask.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI.ModBuildConfig/DeployModTask.cs b/src/SMAPI.ModBuildConfig/DeployModTask.cs
index ced05a28..c47c8ec4 100644
--- a/src/SMAPI.ModBuildConfig/DeployModTask.cs
+++ b/src/SMAPI.ModBuildConfig/DeployModTask.cs
@@ -32,9 +32,9 @@ namespace StardewModdingAPI.ModBuildConfig
[Required]
public string TargetDir { get; set; }
- /// <summary>The folder containing the game files.</summary>
+ /// <summary>The folder containing the game's mod folders.</summary>
[Required]
- public string GameDir { get; set; }
+ public string GameModsDir { get; set; }
/// <summary>Whether to enable copying the mod files into the game's Mods folder.</summary>
[Required]
@@ -69,7 +69,7 @@ namespace StardewModdingAPI.ModBuildConfig
// deploy mod files
if (this.EnableModDeploy)
{
- string outputPath = Path.Combine(this.GameDir, "Mods", this.EscapeInvalidFilenameCharacters(this.ModFolderName));
+ string outputPath = Path.Combine(this.GameModsDir, this.EscapeInvalidFilenameCharacters(this.ModFolderName));
this.Log.LogMessage(MessageImportance.High, $"The mod build package is copying the mod files to {outputPath}...");
this.CreateModFolder(package.GetFiles(), outputPath);
}