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-rw-r--r--src/SMAPI.ModBuildConfig/package.nuspec6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec
index 76818c9f..812e5bcb 100644
--- a/src/SMAPI.ModBuildConfig/package.nuspec
+++ b/src/SMAPI.ModBuildConfig/package.nuspec
@@ -2,7 +2,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>Pathoschild.Stardew.ModBuildConfig</id>
- <version>3.0.0-beta.6</version>
+ <version>3.0.0</version>
<title>Build package for SMAPI mods</title>
<authors>Pathoschild</authors>
<owners>Pathoschild</owners>
@@ -17,9 +17,7 @@
- Updated for SMAPI 3.0 and Stardew Valley 1.4.
- Added automatic support for 'assets' folders.
- Added $(GameExecutableName) MSBuild variable.
- - Added support for projects using the simplified .csproj format:
- - platform target is now set to x86 automatically to avoid mismatching platform target warnings;
- - added GAC to assembly search paths to fix references to XNA Framework.
+ - Added support for projects using the simplified .csproj format.
- Added option to disable game debugging config.
- Added .pdb files to builds by default (to enable line numbers in error stack traces).
- Added optional Harmony reference.