diff options
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs | 59 |
1 files changed, 51 insertions, 8 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs index 10007b42..9c7082c9 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs @@ -1,6 +1,7 @@ -using System; +using System; using System.Collections; using System.Collections.Generic; +using System.Globalization; using System.Linq; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands @@ -31,13 +32,6 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands /// <param name="index">The zero-based index of the element to get.</param> public string this[int index] => this.Args[index]; - /// <summary>A method which parses a string argument into the given value.</summary> - /// <typeparam name="T">The expected argument type.</typeparam> - /// <param name="input">The argument to parse.</param> - /// <param name="output">The parsed value.</param> - /// <returns>Returns whether the argument was successfully parsed.</returns> - public delegate bool ParseDelegate<T>(string input, out T output); - /********* ** Public methods @@ -113,6 +107,38 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands return true; } + /// <summary>Try to read a decimal argument.</summary> + /// <param name="index">The argument index.</param> + /// <param name="name">The argument name for error messages.</param> + /// <param name="value">The parsed value.</param> + /// <param name="required">Whether to show an error if the argument is missing.</param> + /// <param name="min">The minimum value allowed.</param> + /// <param name="max">The maximum value allowed.</param> + public bool TryGetDecimal(int index, string name, out decimal value, bool required = true, decimal? min = null, decimal? max = null) + { + value = 0; + + // get argument + if (!this.TryGet(index, name, out string raw, required)) + return false; + + // parse + if (!decimal.TryParse(raw, NumberStyles.Number, CultureInfo.InvariantCulture, out value)) + { + this.LogDecimalFormatError(index, name, min, max); + return false; + } + + // validate + if ((min.HasValue && value < min) || (max.HasValue && value > max)) + { + this.LogDecimalFormatError(index, name, min, max); + return false; + } + + return true; + } + /// <summary>Returns an enumerator that iterates through the collection.</summary> /// <returns>An enumerator that can be used to iterate through the collection.</returns> public IEnumerator<string> GetEnumerator() @@ -154,5 +180,22 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands else this.LogError($"Argument {index} ({name}) must be an integer."); } + + /// <summary>Print an error for an invalid decimal argument.</summary> + /// <param name="index">The argument index.</param> + /// <param name="name">The argument name for error messages.</param> + /// <param name="min">The minimum value allowed.</param> + /// <param name="max">The maximum value allowed.</param> + private void LogDecimalFormatError(int index, string name, decimal? min, decimal? max) + { + if (min.HasValue && max.HasValue) + this.LogError($"Argument {index} ({name}) must be a decimal between {min} and {max}."); + else if (min.HasValue) + this.LogError($"Argument {index} ({name}) must be a decimal and at least {min}."); + else if (max.HasValue) + this.LogError($"Argument {index} ({name}) must be a decimal and at most {max}."); + else + this.LogError($"Argument {index} ({name}) must be a decimal."); + } } } |