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path: root/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs
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Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs')
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs
index 5947af1a..b4f6d5b3 100644
--- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs
+++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs
@@ -26,11 +26,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
// handle
level = Math.Max(1, level);
monitor.Log($"OK, warping you to mine level {level}.", LogLevel.Info);
-#if STARDEW_VALLEY_1_3
Game1.enterMine(level);
-#else
- Game1.enterMine(true, level, "");
-#endif
}
}
}