diff options
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands')
10 files changed, 10 insertions, 10 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs index 3ad1e168..10007b42 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs @@ -9,7 +9,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands internal class ArgumentParser : IReadOnlyList<string> { /********* - ** Properties + ** Fields *********/ /// <summary>The command name for errors.</summary> private readonly string CommandName; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs index 37f4719e..263e126c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs @@ -10,7 +10,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class AddCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> private readonly ItemRepository Items = new ItemRepository(); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs index 34f1760c..a835455e 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class ListItemTypesCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> private readonly ItemRepository Items = new ItemRepository(); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs index 942a50b8..5b52e9a2 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs @@ -9,7 +9,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class ListItemsCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> private readonly ItemRepository Items = new ItemRepository(); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs index 2e8f6630..1abb82b5 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class SetHealthCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Whether to keep the player's health at its maximum.</summary> private bool InfiniteHealth; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs index 3fc504b1..ad11cc66 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class SetMoneyCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Whether to keep the player's money at a set value.</summary> private bool InfiniteMoney; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs index 866c3d22..009cb1de 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class SetStaminaCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Whether to keep the player's stamina at its maximum.</summary> private bool InfiniteStamina; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs index 9b5f07de..c769b622 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs @@ -13,7 +13,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World internal class ClearCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>The valid types that can be cleared.</summary> private readonly string[] ValidTypes = { "debris", "fruit-trees", "grass", "trees", "everything" }; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs index 2627b714..6a7ab162 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World internal class FreezeTimeCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>The time of day at which to freeze time.</summary> internal static int FrozenTime; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs index b5db9c0d..0615afe7 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World internal class SetSeasonCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>The valid season names.</summary> private readonly string[] ValidSeasons = { "winter", "spring", "summer", "fall" }; 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