diff options
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/PerformanceCounterCommand.cs | 143 |
1 files changed, 64 insertions, 79 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/PerformanceCounterCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/PerformanceCounterCommand.cs index da171a44..d6e36123 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/PerformanceCounterCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/PerformanceCounterCommand.cs @@ -13,6 +13,9 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other /********* ** Fields *********/ + /// <summary>The name of the command.</summary> + private const string CommandName = "performance"; + /// <summary>The available commands.</summary> private enum SubCommand { @@ -31,7 +34,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other *********/ /// <summary>Construct an instance.</summary> public PerformanceCounterCommand() - : base("performance", PerformanceCounterCommand.GetDescription()) { } + : base(CommandName, PerformanceCounterCommand.GetDescription()) { } /// <summary>Handle the command.</summary> /// <param name="monitor">Writes messages to the console and log file.</param> @@ -97,27 +100,13 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other /// <param name="args">The command arguments.</param> private void HandleSummarySubCommand(IMonitor monitor, ArgumentParser args) { - if (!args.TryGet(1, "mode", out string mode, false)) - mode = "important"; + if (!this.AssertEnabled(monitor)) + return; IEnumerable<PerformanceCounterCollection> data = SCore.PerformanceMonitor.GetCollections(); - switch (mode) - { - case null: - case "important": - data = data.Where(p => p.IsPerformanceCritical); - break; - - case "all": - break; - - default: - data = data.Where(p => p.Name.ToLowerInvariant().Contains(mode.ToLowerInvariant())); - break; - } double? threshold = null; - if (args.TryGetDecimal(2, "threshold", out decimal t, false)) + if (args.TryGetDecimal(1, "threshold", out decimal t, required: false)) threshold = (double?)t; TimeSpan interval = TimeSpan.FromSeconds(60); @@ -147,23 +136,21 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other /// <param name="args">The command arguments.</param> private void HandleDetailSubCommand(IMonitor monitor, ArgumentParser args) { - var collections = new List<PerformanceCounterCollection>(); - TimeSpan averageInterval = TimeSpan.FromSeconds(60); - double? thresholdMilliseconds = null; - string sourceFilter = null; + if (!this.AssertEnabled(monitor)) + return; - if (args.TryGet(1, "collection", out string collectionName)) - { - collections.AddRange(SCore.PerformanceMonitor.GetCollections().Where(collection => collection.Name.ToLowerInvariant().Contains(collectionName.ToLowerInvariant()))); + // parse args + double? thresholdMilliseconds = null; + if (args.TryGetDecimal(1, "threshold", out decimal t, required: false)) + thresholdMilliseconds = (double)t; - if (args.Count >= 2 && decimal.TryParse(args[2], out _) && args.TryGetDecimal(2, "threshold", out decimal value, false)) - thresholdMilliseconds = (double?)value; - else if (args.TryGet(2, "source", out string sourceName, false)) - sourceFilter = sourceName; - } + // get collections + var collections = SCore.PerformanceMonitor.GetCollections(); + // format + TimeSpan averageInterval = TimeSpan.FromSeconds(60); foreach (PerformanceCounterCollection c in collections) - this.OutputPerformanceCollectionDetail(monitor, c, averageInterval, thresholdMilliseconds, sourceFilter); + this.OutputPerformanceCollectionDetail(monitor, c, averageInterval, thresholdMilliseconds); } /// <summary>Handles the trigger sub command.</summary> @@ -171,6 +158,9 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other /// <param name="args">The command arguments.</param> private void HandleTriggerSubCommand(IMonitor monitor, ArgumentParser args) { + if (!this.AssertEnabled(monitor)) + return; + if (args.TryGet(1, "mode", out string mode, false)) { switch (mode) @@ -210,7 +200,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other break; default: - this.LogUsageError(monitor, $"Unknown mode {mode}. See 'pc help trigger' for usage."); + this.LogUsageError(monitor, $"Unknown mode {mode}. See '{CommandName} help trigger' for usage."); break; } } @@ -331,7 +321,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other if (asDump) { foreach (var item in collectionTriggers) - report.AppendLine($"pc trigger {item.CollectionName} {item.Threshold}"); + report.AppendLine($"{CommandName} trigger {item.CollectionName} {item.Threshold}"); } else { @@ -356,7 +346,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other if (asDump) { foreach (SourceTrigger item in sourceTriggers) - report.AppendLine($"pc trigger {item.CollectionName} {item.Threshold} {item.SourceName}"); + report.AppendLine($"{CommandName} trigger {item.CollectionName} {item.Threshold} {item.SourceName}"); } else { @@ -381,6 +371,9 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other /// <param name="args">The command arguments.</param> private void HandleResetSubCommand(IMonitor monitor, ArgumentParser args) { + if (!this.AssertEnabled(monitor)) + return; + if (args.TryGet(1, "type", out string type, false, new[] { "category", "source" })) { args.TryGet(2, "name", out string name); @@ -404,26 +397,17 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other } } - /// <summary>Outputs the details for a collection.</summary> /// <param name="monitor">Writes messages to the console and log file.</param> /// <param name="collection">The collection.</param> /// <param name="averageInterval">The interval over which to calculate the averages.</param> /// <param name="thresholdMilliseconds">The threshold.</param> - /// <param name="sourceFilter">The source filter.</param> - private void OutputPerformanceCollectionDetail(IMonitor monitor, PerformanceCounterCollection collection, - TimeSpan averageInterval, double? thresholdMilliseconds, string sourceFilter = null) + private void OutputPerformanceCollectionDetail(IMonitor monitor, PerformanceCounterCollection collection, TimeSpan averageInterval, double? thresholdMilliseconds) { StringBuilder report = new StringBuilder($"Performance Counter for {collection.Name}:\n\n"); List<KeyValuePair<string, PerformanceCounter>> data = collection.PerformanceCounters.ToList(); - if (sourceFilter != null) - { - data = collection.PerformanceCounters.Where(p => - p.Value.Source.ToLowerInvariant().Contains(sourceFilter.ToLowerInvariant())).ToList(); - } - if (thresholdMilliseconds != null) data = data.Where(p => p.Value.GetAverage(averageInterval) >= thresholdMilliseconds).ToList(); @@ -476,46 +460,35 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other switch (subcommand) { case SubCommand.Detail: - report.AppendLine("Usage: pc detail <collection> <source>"); - report.AppendLine(" pc detail <collection> <threshold>"); + report.AppendLine($" {CommandName} detail <threshold>"); report.AppendLine(); report.AppendLine("Displays details for a specific collection."); report.AppendLine(); report.AppendLine("Arguments:"); - report.AppendLine(" <collection> Required. The full or partial name of the collection to display."); - report.AppendLine(" <source> Optional. The full or partial name of the source."); report.AppendLine(" <threshold> Optional. The threshold in milliseconds. Any average execution time below that"); report.AppendLine(" threshold is not reported."); report.AppendLine(); report.AppendLine("Examples:"); - report.AppendLine("pc detail Display.Rendering Displays all performance counters for the 'Display.Rendering' collection"); - report.AppendLine("pc detail Display.Rendering Pathoschild.ChestsAnywhere Displays the 'Display.Rendering' performance counter for 'Pathoschild.ChestsAnywhere'"); - report.AppendLine("pc detail Display.Rendering 5 Displays the 'Display.Rendering' performance counters exceeding an average of 5ms"); + report.AppendLine($"{CommandName} detail 5 Show counters exceeding an average of 5ms"); break; case SubCommand.Summary: - report.AppendLine("Usage: pc summary <mode|name> <threshold>"); + report.AppendLine($"Usage: {CommandName} summary <threshold>"); report.AppendLine(); report.AppendLine("Displays the performance counter summary."); report.AppendLine(); report.AppendLine("Arguments:"); - report.AppendLine(" <mode> Optional. Defaults to 'important' if omitted. Specifies one of these modes:"); - report.AppendLine(" - all Displays performance counters from all collections"); - report.AppendLine(" - important Displays only important performance counter collections"); - report.AppendLine(); - report.AppendLine(" <name> Optional. Only shows performance counter collections matching the given name"); - report.AppendLine(" <threshold> Optional. Hides the actual execution time if it is below this threshold"); + report.AppendLine(" <threshold> Optional. Hides the actual execution time if it's below this threshold"); report.AppendLine(); report.AppendLine("Examples:"); - report.AppendLine("pc summary all Shows all events"); - report.AppendLine("pc summary all 5 Shows all events"); - report.AppendLine("pc summary Display.Rendering Shows only the 'Display.Rendering' collection"); + report.AppendLine($"{CommandName} summary Show all events"); + report.AppendLine($"{CommandName} summary 5 Shows events exceeding an average of 5ms"); break; case SubCommand.Trigger: - report.AppendLine("Usage: pc trigger <mode>"); - report.AppendLine("Usage: pc trigger collection <collectionName> <threshold>"); - report.AppendLine("Usage: pc trigger collection <collectionName> <threshold> <sourceName>"); + report.AppendLine($"Usage: {CommandName} trigger <mode>"); + report.AppendLine($"Usage: {CommandName} trigger collection <collectionName> <threshold>"); + report.AppendLine($"Usage: {CommandName} trigger collection <collectionName> <threshold> <sourceName>"); report.AppendLine(); report.AppendLine("Manages alert triggers."); report.AppendLine(); @@ -540,23 +513,23 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other report.AppendLine(); report.AppendLine("Examples:"); report.AppendLine(); - report.AppendLine("pc trigger collection Display.Rendering 10"); + report.AppendLine($"{CommandName} trigger collection Display.Rendering 10"); report.AppendLine(" Sets up an alert trigger which writes on the console if the execution time of all performance counters in"); report.AppendLine(" the 'Display.Rendering' collection exceed 10 milliseconds."); report.AppendLine(); - report.AppendLine("pc trigger collection Display.Rendering 5 Pathoschild.ChestsAnywhere"); + report.AppendLine($"{CommandName} trigger collection Display.Rendering 5 Pathoschild.ChestsAnywhere"); report.AppendLine(" Sets up an alert trigger to write on the console if the execution time of Pathoschild.ChestsAnywhere in"); report.AppendLine(" the 'Display.Rendering' collection exceed 5 milliseconds."); report.AppendLine(); - report.AppendLine("pc trigger collection Display.Rendering 0"); + report.AppendLine($"{CommandName} trigger collection Display.Rendering 0"); report.AppendLine(" Removes the threshold previously defined from the collection. Note that source-specific thresholds are left intact."); report.AppendLine(); - report.AppendLine("pc trigger clear"); + report.AppendLine($"{CommandName} trigger clear"); report.AppendLine(" Clears all previously setup alert triggers."); break; case SubCommand.Reset: - report.AppendLine("Usage: pc reset <type> <name>"); + report.AppendLine($"Usage: {CommandName} reset <type> <name>"); report.AppendLine(); report.AppendLine("Resets performance counters."); report.AppendLine(); @@ -571,9 +544,9 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other report.AppendLine(" or the source. The name must be an exact match."); report.AppendLine(); report.AppendLine("Examples:"); - report.AppendLine("pc reset Resets all performance counters"); - report.AppendLine("pc reset source Pathoschild.ChestsAnywhere Resets all performance for the source named Pathoschild.ChestsAnywhere"); - report.AppendLine("pc reset collection Display.Rendering Resets all performance for the collection named Display.Rendering"); + report.AppendLine($"{CommandName} reset Resets all performance counters"); + report.AppendLine($"{CommandName} reset source Pathoschild.ChestsAnywhere Resets all performance for the source named Pathoschild.ChestsAnywhere"); + report.AppendLine($"{CommandName} reset collection Display.Rendering Resets all performance for the collection named Display.Rendering"); break; } @@ -586,14 +559,12 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { StringBuilder report = new StringBuilder(); - report.AppendLine("Displays or configures performance monitoring for diagnose issues."); + report.AppendLine("Displays or configures performance monitoring to diagnose issues. Performance monitoring is disabled by default."); report.AppendLine(); - report.AppendLine("A 'performance counter' is a metric which measures execution time across a range of time for a source (e.g. a mod)."); - report.AppendLine("A set of performance counters is organized in a collection to group various areas."); - report.AppendLine("For example, the performance counter collection named 'Display.Rendered' contains one performance"); + report.AppendLine("For example, the counter collection named 'Display.Rendered' contains one performance"); report.AppendLine("counter when the game executes the 'Display.Rendered' event, and another counter for each mod which handles it."); report.AppendLine(); - report.AppendLine("Usage: pc <command> <action>"); + report.AppendLine($"Usage: {CommandName} <command> <action>"); report.AppendLine(); report.AppendLine("Commands:"); report.AppendLine(); @@ -605,8 +576,8 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other report.AppendLine(" disable Disable performance counter recording."); report.AppendLine(" help Show verbose help for the available commands."); report.AppendLine(); - report.AppendLine("To get help for a specific command, use 'pc help <command>', for example:"); - report.AppendLine("pc help summary"); + report.AppendLine($"To get help for a specific command, use '{CommandName} help <command>', for example:"); + report.AppendLine($"{CommandName} help summary"); report.AppendLine(); report.AppendLine("Defaults to summary if no command is given."); report.AppendLine(); @@ -614,6 +585,20 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other return report.ToString(); } + /// <summary>Log a warning if performance monitoring isn't enabled.</summary> + /// <param name="monitor">Writes messages to the console and log file.</param> + /// <returns>Returns whether performance monitoring is enabled.</returns> + private bool AssertEnabled(IMonitor monitor) + { + if (!SCore.PerformanceMonitor.EnableTracking) + { + monitor.Log($"Performance monitoring is currently disabled; enter '{CommandName} enable' to enable it.", LogLevel.Warn); + return false; + } + + return true; + } + /********* ** Private models |