diff options
Diffstat (limited to 'src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs')
-rw-r--r-- | src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs b/src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs index e14dc662..cc0e5e52 100644 --- a/src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs +++ b/src/SMAPI.Mods.ErrorHandler/Patches/LoadErrorPatch.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using HarmonyLib; +using Microsoft.Xna.Framework.Content; using StardewModdingAPI.Framework.Exceptions; using StardewModdingAPI.Framework.Patching; using StardewValley; @@ -82,7 +83,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches { BluePrint _ = new BluePrint(building.buildingType.Value); } - catch (SContentLoadException) + catch (ContentLoadException) { LoadErrorPatch.Monitor.Log($"Removed invalid building type '{building.buildingType.Value}' in {location.Name} ({building.tileX}, {building.tileY}) to avoid a crash when loading save '{Constants.SaveFolderName}'. (Did you remove a custom building mod?)", LogLevel.Warn); location.buildings.Remove(building); |