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Diffstat (limited to 'src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs')
-rw-r--r--src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs b/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs
index 95e4f5ef..8056fd71 100644
--- a/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs
+++ b/src/SMAPI.Mods.ErrorHandler/Patches/SpriteBatchValidationPatches.cs
@@ -27,11 +27,9 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
#endif
{
harmony.Patch(
-#if SMAPI_FOR_WINDOWS
- original: AccessTools.Method(typeof(SpriteBatch), "InternalDraw"),
-#else
- original: AccessTools.Method(typeof(SpriteBatch), "CheckValid", new[] { typeof(Texture2D) }),
-#endif
+ original: Constants.GameFramework == GameFramework.Xna
+ ? AccessTools.Method(typeof(SpriteBatch), "InternalDraw")
+ : AccessTools.Method(typeof(SpriteBatch), "CheckValid", new[] { typeof(Texture2D) }),
postfix: new HarmonyMethod(this.GetType(), nameof(SpriteBatchValidationPatches.After_SpriteBatch_CheckValid))
);
}
@@ -40,7 +38,7 @@ namespace StardewModdingAPI.Mods.ErrorHandler.Patches
/*********
** Private methods
*********/
-#if SMAPI_FOR_WINDOWS
+#if SMAPI_FOR_XNA
/// <summary>The method to call instead of <see cref="SpriteBatch.InternalDraw"/>.</summary>
/// <param name="texture">The texture to validate.</param>
#else