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-rw-r--r--src/SMAPI.Mods.SaveBackup/StardewModdingAPI.Mods.SaveBackup.csproj58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/SMAPI.Mods.SaveBackup/StardewModdingAPI.Mods.SaveBackup.csproj b/src/SMAPI.Mods.SaveBackup/StardewModdingAPI.Mods.SaveBackup.csproj
new file mode 100644
index 00000000..b322bf3a
--- /dev/null
+++ b/src/SMAPI.Mods.SaveBackup/StardewModdingAPI.Mods.SaveBackup.csproj
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
+ <ProjectGuid>{E272EB5D-8C57-417E-8E60-C1079D3F53C4}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>StardewModdingAPI.Mods.SaveBackup</RootNamespace>
+ <AssemblyName>SaveBackup</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>$(SolutionDir)\..\bin\Debug\Mods\SaveBackup\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>$(SolutionDir)\..\bin\Release\Mods\SaveBackup\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.IO.Compression" />
+ <Reference Include="System.IO.Compression.FileSystem" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="..\..\build\GlobalAssemblyInfo.cs">
+ <Link>Properties\GlobalAssemblyInfo.cs</Link>
+ </Compile>
+ <Compile Include="Framework\ModConfig.cs" />
+ <Compile Include="ModEntry.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="manifest.json">
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </None>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj">
+ <Project>{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}</Project>
+ <Name>StardewModdingAPI</Name>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <Import Project="..\..\build\common.targets" />
+</Project> \ No newline at end of file