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-rw-r--r--src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs
index 8cbd8e51..be0c18ce 100644
--- a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs
+++ b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs
@@ -2,6 +2,7 @@ using System;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
+using System.Reflection;
#if SMAPI_FOR_WINDOWS
using System.Management;
#endif
@@ -48,7 +49,6 @@ namespace StardewModdingAPI.Toolkit.Framework
}
}
-
/// <summary>Get the human-readable OS name and version.</summary>
/// <param name="platform">The current platform.</param>
[SuppressMessage("ReSharper", "EmptyGeneralCatchClause", Justification = "Error suppressed deliberately to fallback to default behaviour.")]
@@ -89,6 +89,13 @@ namespace StardewModdingAPI.Toolkit.Framework
: "StardewValley.exe";
}
+ /// <summary>Get whether an executable is 64-bit.</summary>
+ /// <param name="executablePath">The absolute path to the executable file.</param>
+ public static bool Is64BitAssembly(string executablePath)
+ {
+ return AssemblyName.GetAssemblyName(executablePath).ProcessorArchitecture != ProcessorArchitecture.X86;
+ }
+
/*********
** Private methods