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-rw-r--r--src/SMAPI.Web/Controllers/IndexController.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI.Web/Controllers/IndexController.cs b/src/SMAPI.Web/Controllers/IndexController.cs
index 08b7363a..0cc3c37a 100644
--- a/src/SMAPI.Web/Controllers/IndexController.cs
+++ b/src/SMAPI.Web/Controllers/IndexController.cs
@@ -5,7 +5,7 @@ using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Caching.Memory;
-using StardewModdingAPI.Internal;
+using StardewModdingAPI.Toolkit;
using StardewModdingAPI.Web.Framework.Clients.GitHub;
using StardewModdingAPI.Web.ViewModels;
@@ -105,7 +105,7 @@ namespace StardewModdingAPI.Web.Controllers
foreach (GitAsset asset in release.Assets)
{
Match match = Regex.Match(asset.FileName, @"SMAPI-(?<version>[\d\.]+(?:-.+)?)-installer(?<forDevs>-for-developers)?.zip");
- if (!match.Success || !SemanticVersionImpl.TryParse(match.Groups["version"].Value, out SemanticVersionImpl version))
+ if (!match.Success || !SemanticVersion.TryParse(match.Groups["version"].Value, out ISemanticVersion version))
continue;
bool isBeta = version.Tag != null;
bool isForDevs = match.Groups["forDevs"].Success;
@@ -127,7 +127,7 @@ namespace StardewModdingAPI.Web.Controllers
public GitAsset Asset { get; }
/// <summary>The SMAPI version.</summary>
- public SemanticVersionImpl Version { get; }
+ public ISemanticVersion Version { get; }
/// <summary>Whether this is a beta download.</summary>
public bool IsBeta { get; }
@@ -145,7 +145,7 @@ namespace StardewModdingAPI.Web.Controllers
/// <param name="version">The SMAPI version.</param>
/// <param name="isBeta">Whether this is a beta download.</param>
/// <param name="isForDevs">Whether this is a 'for developers' download.</param>
- public ReleaseVersion(GitRelease release, GitAsset asset, SemanticVersionImpl version, bool isBeta, bool isForDevs)
+ public ReleaseVersion(GitRelease release, GitAsset asset, ISemanticVersion version, bool isBeta, bool isForDevs)
{
this.Release = release;
this.Asset = asset;