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-rw-r--r--src/SMAPI.Web/Framework/Clients/UpdateManifest/ResponseModels/UpdateManifestModModel.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/src/SMAPI.Web/Framework/Clients/UpdateManifest/ResponseModels/UpdateManifestModModel.cs b/src/SMAPI.Web/Framework/Clients/UpdateManifest/ResponseModels/UpdateManifestModModel.cs
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+++ b/src/SMAPI.Web/Framework/Clients/UpdateManifest/ResponseModels/UpdateManifestModModel.cs
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+using System;
+
+namespace StardewModdingAPI.Web.Framework.Clients.UpdateManifest.ResponseModels
+{
+ /// <summary>The data model for a mod in an update manifest file.</summary>
+ internal class UpdateManifestModModel
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The mod's name.</summary>
+ public string? Name { get; }
+
+ /// <summary>The mod page URL from which to download updates.</summary>
+ public string? ModPageUrl { get; }
+
+ /// <summary>The available versions for this mod.</summary>
+ public UpdateManifestVersionModel[] Versions { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="name">The mod's name.</param>
+ /// <param name="modPageUrl">The mod page URL from which to download updates.</param>
+ /// <param name="versions">The available versions for this mod.</param>
+ public UpdateManifestModModel(string? name, string? modPageUrl, UpdateManifestVersionModel[]? versions)
+ {
+ this.Name = name;
+ this.ModPageUrl = modPageUrl;
+ this.Versions = versions ?? Array.Empty<UpdateManifestVersionModel>();
+ }
+ }
+}