diff options
Diffstat (limited to 'src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs')
-rw-r--r-- | src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs index dae91d84..6951e434 100644 --- a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs +++ b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs @@ -1,6 +1,5 @@ -#nullable disable - using System; +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Web.Framework.LogParsing.Models { @@ -14,31 +13,32 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models ** Metadata ****/ /// <summary>Whether the log file was successfully parsed.</summary> + [MemberNotNullWhen(true, nameof(ParsedLog.RawText))] public bool IsValid { get; set; } /// <summary>An error message indicating why the log file is invalid.</summary> - public string Error { get; set; } + public string? Error { get; set; } /// <summary>The raw log text.</summary> - public string RawText { get; set; } + public string? RawText { get; set; } /**** ** Log data ****/ /// <summary>The SMAPI version.</summary> - public string ApiVersion { get; set; } + public string? ApiVersion { get; set; } /// <summary>The game version.</summary> - public string GameVersion { get; set; } + public string? GameVersion { get; set; } /// <summary>The player's operating system.</summary> - public string OperatingSystem { get; set; } + public string? OperatingSystem { get; set; } /// <summary>The game install path.</summary> - public string GamePath { get; set; } + public string? GamePath { get; set; } /// <summary>The mod folder path.</summary> - public string ModPath { get; set; } + public string? ModPath { get; set; } /// <summary>The ISO 8601 timestamp when the log was started.</summary> public DateTimeOffset Timestamp { get; set; } @@ -47,6 +47,6 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models public LogModInfo[] Mods { get; set; } = Array.Empty<LogModInfo>(); /// <summary>The log messages.</summary> - public LogMessage[] Messages { get; set; } + public LogMessage[] Messages { get; set; } = Array.Empty<LogMessage>(); } } |