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-rw-r--r--src/SMAPI/Constants.cs10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 97204d86..201d3166 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -20,10 +20,10 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.1.0");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.2.0");
/// <summary>The minimum supported version of Stardew Valley.</summary>
- public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.0");
+ public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1");
/// <summary>The maximum supported version of Stardew Valley.</summary>
public static ISemanticVersion MaximumGameVersion { get; } = null;
@@ -55,12 +55,18 @@ namespace StardewModdingAPI
/// <summary>The URL of the SMAPI home page.</summary>
internal const string HomePageUrl = "https://smapi.io";
+ /// <summary>The default performance counter name for unknown event handlers.</summary>
+ internal const string GamePerformanceCounterName = "<StardewValley>";
+
/// <summary>The absolute path to the folder containing SMAPI's internal files.</summary>
internal static readonly string InternalFilesPath = Program.DllSearchPath;
/// <summary>The file path for the SMAPI configuration file.</summary>
internal static string ApiConfigPath => Path.Combine(Constants.InternalFilesPath, "config.json");
+ /// <summary>The file path for the overrides file for <see cref="ApiConfigPath"/>, which is applied over it.</summary>
+ internal static string ApiUserConfigPath => Path.Combine(Constants.InternalFilesPath, "config.user.json");
+
/// <summary>The file path for the SMAPI metadata file.</summary>
internal static string ApiMetadataPath => Path.Combine(Constants.InternalFilesPath, "metadata.json");