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Diffstat (limited to 'src/SMAPI/Events/EventArgsControllerTriggerReleased.cs')
-rw-r--r-- | src/SMAPI/Events/EventArgsControllerTriggerReleased.cs | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/src/SMAPI/Events/EventArgsControllerTriggerReleased.cs b/src/SMAPI/Events/EventArgsControllerTriggerReleased.cs deleted file mode 100644 index e90ff712..00000000 --- a/src/SMAPI/Events/EventArgsControllerTriggerReleased.cs +++ /dev/null @@ -1,39 +0,0 @@ -#if !SMAPI_3_0_STRICT -using System; -using Microsoft.Xna.Framework; -using Microsoft.Xna.Framework.Input; - -namespace StardewModdingAPI.Events -{ - /// <summary>Event arguments for a <see cref="ControlEvents.ControllerTriggerReleased"/> event.</summary> - public class EventArgsControllerTriggerReleased : EventArgs - { - /********* - ** Accessors - *********/ - /// <summary>The player who pressed the button.</summary> - public PlayerIndex PlayerIndex { get; } - - /// <summary>The controller button that was released.</summary> - public Buttons ButtonReleased { get; } - - /// <summary>The current trigger value.</summary> - public float Value { get; } - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="playerIndex">The player who pressed the trigger button.</param> - /// <param name="button">The trigger button that was released.</param> - /// <param name="value">The current trigger value.</param> - public EventArgsControllerTriggerReleased(PlayerIndex playerIndex, Buttons button, float value) - { - this.PlayerIndex = playerIndex; - this.ButtonReleased = button; - this.Value = value; - } - } -} -#endif |