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Diffstat (limited to 'src/SMAPI/Events/EventArgsMouseStateChanged.cs')
-rw-r--r-- | src/SMAPI/Events/EventArgsMouseStateChanged.cs | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/src/SMAPI/Events/EventArgsMouseStateChanged.cs b/src/SMAPI/Events/EventArgsMouseStateChanged.cs deleted file mode 100644 index 09f3f759..00000000 --- a/src/SMAPI/Events/EventArgsMouseStateChanged.cs +++ /dev/null @@ -1,44 +0,0 @@ -#if !SMAPI_3_0_STRICT -using System; -using Microsoft.Xna.Framework; -using Microsoft.Xna.Framework.Input; - -namespace StardewModdingAPI.Events -{ - /// <summary>Event arguments for a <see cref="ControlEvents.MouseChanged"/> event.</summary> - public class EventArgsMouseStateChanged : EventArgs - { - /********* - ** Accessors - *********/ - /// <summary>The previous mouse state.</summary> - public MouseState PriorState { get; } - - /// <summary>The current mouse state.</summary> - public MouseState NewState { get; } - - /// <summary>The previous mouse position on the screen adjusted for the zoom level.</summary> - public Point PriorPosition { get; } - - /// <summary>The current mouse position on the screen adjusted for the zoom level.</summary> - public Point NewPosition { get; } - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="priorState">The previous mouse state.</param> - /// <param name="newState">The current mouse state.</param> - /// <param name="priorPosition">The previous mouse position on the screen adjusted for the zoom level.</param> - /// <param name="newPosition">The current mouse position on the screen adjusted for the zoom level.</param> - public EventArgsMouseStateChanged(MouseState priorState, MouseState newState, Point priorPosition, Point newPosition) - { - this.PriorState = priorState; - this.NewState = newState; - this.PriorPosition = priorPosition; - this.NewPosition = newPosition; - } - } -} -#endif |