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Diffstat (limited to 'src/SMAPI/Events/IInputEvents.cs')
-rw-r--r--src/SMAPI/Events/IInputEvents.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Events/IInputEvents.cs b/src/SMAPI/Events/IInputEvents.cs
index 64d82c57..8e2ef406 100644
--- a/src/SMAPI/Events/IInputEvents.cs
+++ b/src/SMAPI/Events/IInputEvents.cs
@@ -6,13 +6,13 @@ namespace StardewModdingAPI.Events
public interface IInputEvents
{
/// <summary>Raised after the player presses a button on the keyboard, controller, or mouse.</summary>
- event EventHandler<InputButtonPressedArgsInput> ButtonPressed;
+ event EventHandler<InputButtonPressedEventArgs> ButtonPressed;
/// <summary>Raised after the player releases a button on the keyboard, controller, or mouse.</summary>
- event EventHandler<InputButtonReleasedArgsInput> ButtonReleased;
+ event EventHandler<InputButtonReleasedEventArgs> ButtonReleased;
/// <summary>Raised after the player moves the in-game cursor.</summary>
- event EventHandler<InputCursorMovedArgsInput> CursorMoved;
+ event EventHandler<InputCursorMovedEventArgs> CursorMoved;
/// <summary>Raised after the player scrolls the mouse wheel.</summary>
event EventHandler<InputMouseWheelScrolledEventArgs> MouseWheelScrolled;