summaryrefslogtreecommitdiff
path: root/src/SMAPI/Events/IInputEvents.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI/Events/IInputEvents.cs')
-rw-r--r--src/SMAPI/Events/IInputEvents.cs20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/SMAPI/Events/IInputEvents.cs b/src/SMAPI/Events/IInputEvents.cs
new file mode 100644
index 00000000..8e2ef406
--- /dev/null
+++ b/src/SMAPI/Events/IInputEvents.cs
@@ -0,0 +1,20 @@
+using System;
+
+namespace StardewModdingAPI.Events
+{
+ /// <summary>Events raised when the player provides input using a controller, keyboard, or mouse.</summary>
+ public interface IInputEvents
+ {
+ /// <summary>Raised after the player presses a button on the keyboard, controller, or mouse.</summary>
+ event EventHandler<InputButtonPressedEventArgs> ButtonPressed;
+
+ /// <summary>Raised after the player releases a button on the keyboard, controller, or mouse.</summary>
+ event EventHandler<InputButtonReleasedEventArgs> ButtonReleased;
+
+ /// <summary>Raised after the player moves the in-game cursor.</summary>
+ event EventHandler<InputCursorMovedEventArgs> CursorMoved;
+
+ /// <summary>Raised after the player scrolls the mouse wheel.</summary>
+ event EventHandler<InputMouseWheelScrolledEventArgs> MouseWheelScrolled;
+ }
+}