diff options
Diffstat (limited to 'src/SMAPI/Events/IInputEvents.cs')
-rw-r--r-- | src/SMAPI/Events/IInputEvents.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/SMAPI/Events/IInputEvents.cs b/src/SMAPI/Events/IInputEvents.cs new file mode 100644 index 00000000..8e2ef406 --- /dev/null +++ b/src/SMAPI/Events/IInputEvents.cs @@ -0,0 +1,20 @@ +using System; + +namespace StardewModdingAPI.Events +{ + /// <summary>Events raised when the player provides input using a controller, keyboard, or mouse.</summary> + public interface IInputEvents + { + /// <summary>Raised after the player presses a button on the keyboard, controller, or mouse.</summary> + event EventHandler<InputButtonPressedEventArgs> ButtonPressed; + + /// <summary>Raised after the player releases a button on the keyboard, controller, or mouse.</summary> + event EventHandler<InputButtonReleasedEventArgs> ButtonReleased; + + /// <summary>Raised after the player moves the in-game cursor.</summary> + event EventHandler<InputCursorMovedEventArgs> CursorMoved; + + /// <summary>Raised after the player scrolls the mouse wheel.</summary> + event EventHandler<InputMouseWheelScrolledEventArgs> MouseWheelScrolled; + } +} |