diff options
Diffstat (limited to 'src/SMAPI/Events/InputButtonPressedEventArgs.cs')
-rw-r--r-- | src/SMAPI/Events/InputButtonPressedEventArgs.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Events/InputButtonPressedEventArgs.cs b/src/SMAPI/Events/InputButtonPressedEventArgs.cs index 002f7cf1..8c6844dd 100644 --- a/src/SMAPI/Events/InputButtonPressedEventArgs.cs +++ b/src/SMAPI/Events/InputButtonPressedEventArgs.cs @@ -4,7 +4,7 @@ using StardewModdingAPI.Framework.Input; namespace StardewModdingAPI.Events { /// <summary>Event arguments when a button is pressed.</summary> - public class InputButtonPressedArgsInput : EventArgs + public class InputButtonPressedEventArgs : EventArgs { /********* ** Properties @@ -30,7 +30,7 @@ namespace StardewModdingAPI.Events /// <param name="button">The button on the controller, keyboard, or mouse.</param> /// <param name="cursor">The cursor position.</param> /// <param name="inputState">The game's current input state.</param> - internal InputButtonPressedArgsInput(SButton button, ICursorPosition cursor, SInputState inputState) + internal InputButtonPressedEventArgs(SButton button, ICursorPosition cursor, SInputState inputState) { this.Button = button; this.Cursor = cursor; |