diff options
Diffstat (limited to 'src/SMAPI/Events/LocationEvents.cs')
-rw-r--r-- | src/SMAPI/Events/LocationEvents.cs | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/src/SMAPI/Events/LocationEvents.cs b/src/SMAPI/Events/LocationEvents.cs deleted file mode 100644 index 0761bdd8..00000000 --- a/src/SMAPI/Events/LocationEvents.cs +++ /dev/null @@ -1,67 +0,0 @@ -#if !SMAPI_3_0_STRICT -using System; -using StardewModdingAPI.Framework; -using StardewModdingAPI.Framework.Events; - -namespace StardewModdingAPI.Events -{ - /// <summary>Events raised when the player transitions between game locations, a location is added or removed, or the objects in the current location change.</summary> - [Obsolete("Use " + nameof(Mod.Helper) + "." + nameof(IModHelper.Events) + " instead. See https://smapi.io/3.0 for more info.")] - public static class LocationEvents - { - /********* - ** Fields - *********/ - /// <summary>The core event manager.</summary> - private static EventManager EventManager; - - - /********* - ** Events - *********/ - /// <summary>Raised after a game location is added or removed.</summary> - public static event EventHandler<EventArgsLocationsChanged> LocationsChanged - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - LocationEvents.EventManager.Legacy_LocationsChanged.Add(value); - } - remove => LocationEvents.EventManager.Legacy_LocationsChanged.Remove(value); - } - - /// <summary>Raised after buildings are added or removed in a location.</summary> - public static event EventHandler<EventArgsLocationBuildingsChanged> BuildingsChanged - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - LocationEvents.EventManager.Legacy_BuildingsChanged.Add(value); - } - remove => LocationEvents.EventManager.Legacy_BuildingsChanged.Remove(value); - } - - /// <summary>Raised after objects are added or removed in a location.</summary> - public static event EventHandler<EventArgsLocationObjectsChanged> ObjectsChanged - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - LocationEvents.EventManager.Legacy_ObjectsChanged.Add(value); - } - remove => LocationEvents.EventManager.Legacy_ObjectsChanged.Remove(value); - } - - - /********* - ** Public methods - *********/ - /// <summary>Initialise the events.</summary> - /// <param name="eventManager">The core event manager.</param> - internal static void Init(EventManager eventManager) - { - LocationEvents.EventManager = eventManager; - } - } -} -#endif |