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-rw-r--r--src/SMAPI/Events/MineEvents.cs29
1 files changed, 19 insertions, 10 deletions
diff --git a/src/SMAPI/Events/MineEvents.cs b/src/SMAPI/Events/MineEvents.cs
index 9cf7edac..5ee4001b 100644
--- a/src/SMAPI/Events/MineEvents.cs
+++ b/src/SMAPI/Events/MineEvents.cs
@@ -1,5 +1,5 @@
-using System;
-using StardewModdingAPI.Framework;
+using System;
+using StardewModdingAPI.Framework.Events;
namespace StardewModdingAPI.Events
{
@@ -7,22 +7,31 @@ namespace StardewModdingAPI.Events
public static class MineEvents
{
/*********
+ ** Properties
+ *********/
+ /// <summary>The core event manager.</summary>
+ private static EventManager EventManager;
+
+
+ /*********
** Events
*********/
/// <summary>Raised after the player warps to a new level of the mine.</summary>
- public static event EventHandler<EventArgsMineLevelChanged> MineLevelChanged;
+ public static event EventHandler<EventArgsMineLevelChanged> MineLevelChanged
+ {
+ add => MineEvents.EventManager.Mine_LevelChanged.Add(value);
+ remove => MineEvents.EventManager.Mine_LevelChanged.Remove(value);
+ }
/*********
- ** Internal methods
+ ** Public methods
*********/
- /// <summary>Raise a <see cref="MineLevelChanged"/> event.</summary>
- /// <param name="monitor">Encapsulates monitoring and logging.</param>
- /// <param name="previousMineLevel">The previous mine level.</param>
- /// <param name="currentMineLevel">The current mine level.</param>
- internal static void InvokeMineLevelChanged(IMonitor monitor, int previousMineLevel, int currentMineLevel)
+ /// <summary>Initialise the events.</summary>
+ /// <param name="eventManager">The core event manager.</param>
+ internal static void Init(EventManager eventManager)
{
- monitor.SafelyRaiseGenericEvent($"{nameof(MineEvents)}.{nameof(MineEvents.MineLevelChanged)}", MineEvents.MineLevelChanged?.GetInvocationList(), null, new EventArgsMineLevelChanged(previousMineLevel, currentMineLevel));
+ MineEvents.EventManager = eventManager;
}
}
}