summaryrefslogtreecommitdiff
path: root/src/SMAPI/Events/MineEvents.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI/Events/MineEvents.cs')
-rw-r--r--src/SMAPI/Events/MineEvents.cs28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/SMAPI/Events/MineEvents.cs b/src/SMAPI/Events/MineEvents.cs
new file mode 100644
index 00000000..9cf7edac
--- /dev/null
+++ b/src/SMAPI/Events/MineEvents.cs
@@ -0,0 +1,28 @@
+using System;
+using StardewModdingAPI.Framework;
+
+namespace StardewModdingAPI.Events
+{
+ /// <summary>Events raised when something happens in the mines.</summary>
+ public static class MineEvents
+ {
+ /*********
+ ** Events
+ *********/
+ /// <summary>Raised after the player warps to a new level of the mine.</summary>
+ public static event EventHandler<EventArgsMineLevelChanged> MineLevelChanged;
+
+
+ /*********
+ ** Internal methods
+ *********/
+ /// <summary>Raise a <see cref="MineLevelChanged"/> event.</summary>
+ /// <param name="monitor">Encapsulates monitoring and logging.</param>
+ /// <param name="previousMineLevel">The previous mine level.</param>
+ /// <param name="currentMineLevel">The current mine level.</param>
+ internal static void InvokeMineLevelChanged(IMonitor monitor, int previousMineLevel, int currentMineLevel)
+ {
+ monitor.SafelyRaiseGenericEvent($"{nameof(MineEvents)}.{nameof(MineEvents.MineLevelChanged)}", MineEvents.MineLevelChanged?.GetInvocationList(), null, new EventArgsMineLevelChanged(previousMineLevel, currentMineLevel));
+ }
+ }
+}