diff options
Diffstat (limited to 'src/SMAPI/Events/MineEvents.cs')
-rw-r--r-- | src/SMAPI/Events/MineEvents.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/SMAPI/Events/MineEvents.cs b/src/SMAPI/Events/MineEvents.cs new file mode 100644 index 00000000..9cf7edac --- /dev/null +++ b/src/SMAPI/Events/MineEvents.cs @@ -0,0 +1,28 @@ +using System; +using StardewModdingAPI.Framework; + +namespace StardewModdingAPI.Events +{ + /// <summary>Events raised when something happens in the mines.</summary> + public static class MineEvents + { + /********* + ** Events + *********/ + /// <summary>Raised after the player warps to a new level of the mine.</summary> + public static event EventHandler<EventArgsMineLevelChanged> MineLevelChanged; + + + /********* + ** Internal methods + *********/ + /// <summary>Raise a <see cref="MineLevelChanged"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + /// <param name="previousMineLevel">The previous mine level.</param> + /// <param name="currentMineLevel">The current mine level.</param> + internal static void InvokeMineLevelChanged(IMonitor monitor, int previousMineLevel, int currentMineLevel) + { + monitor.SafelyRaiseGenericEvent($"{nameof(MineEvents)}.{nameof(MineEvents.MineLevelChanged)}", MineEvents.MineLevelChanged?.GetInvocationList(), null, new EventArgsMineLevelChanged(previousMineLevel, currentMineLevel)); + } + } +} |