diff options
Diffstat (limited to 'src/SMAPI/Events')
-rw-r--r-- | src/SMAPI/Events/GameEvents.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/SMAPI/Events/GameEvents.cs b/src/SMAPI/Events/GameEvents.cs index b477376e..3466470d 100644 --- a/src/SMAPI/Events/GameEvents.cs +++ b/src/SMAPI/Events/GameEvents.cs @@ -33,6 +33,9 @@ namespace StardewModdingAPI.Events /// <summary>Raised every 60th tick (≈once per second).</summary> public static event EventHandler OneSecondTick; + /// <summary>Raised once after the game initialises and all <see cref="IMod.Entry"/> methods have been called.</summary> + public static event EventHandler FirstUpdateTick; + /********* ** Internal methods @@ -92,5 +95,12 @@ namespace StardewModdingAPI.Events { monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.OneSecondTick)}", GameEvents.OneSecondTick?.GetInvocationList()); } + + /// <summary>Raise a <see cref="FirstUpdateTick"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + internal static void InvokeFirstUpdateTick(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.FirstUpdateTick)}", GameEvents.FirstUpdateTick?.GetInvocationList()); + } } } |