diff options
Diffstat (limited to 'src/SMAPI/Framework/Content/AssetData.cs')
-rw-r--r-- | src/SMAPI/Framework/Content/AssetData.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/SMAPI/Framework/Content/AssetData.cs b/src/SMAPI/Framework/Content/AssetData.cs index 553404d3..cacc6078 100644 --- a/src/SMAPI/Framework/Content/AssetData.cs +++ b/src/SMAPI/Framework/Content/AssetData.cs @@ -24,13 +24,13 @@ namespace StardewModdingAPI.Framework.Content ** Public methods *********/ /// <summary>Construct an instance.</summary> - /// <param name="locale">The content's locale code, if the content is localised.</param> - /// <param name="assetName">The normalised asset name being read.</param> + /// <param name="locale">The content's locale code, if the content is localized.</param> + /// <param name="assetName">The normalized asset name being read.</param> /// <param name="data">The content data being read.</param> - /// <param name="getNormalisedPath">Normalises an asset key to match the cache key.</param> + /// <param name="getNormalizedPath">Normalizes an asset key to match the cache key.</param> /// <param name="onDataReplaced">A callback to invoke when the data is replaced (if any).</param> - public AssetData(string locale, string assetName, TValue data, Func<string, string> getNormalisedPath, Action<TValue> onDataReplaced) - : base(locale, assetName, data.GetType(), getNormalisedPath) + public AssetData(string locale, string assetName, TValue data, Func<string, string> getNormalizedPath, Action<TValue> onDataReplaced) + : base(locale, assetName, data.GetType(), getNormalizedPath) { this.Data = data; this.OnDataReplaced = onDataReplaced; |