diff options
Diffstat (limited to 'src/SMAPI/Framework/Content/AssetDataForDictionary.cs')
-rw-r--r-- | src/SMAPI/Framework/Content/AssetDataForDictionary.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/Content/AssetDataForDictionary.cs b/src/SMAPI/Framework/Content/AssetDataForDictionary.cs index 26cbff5a..735b651c 100644 --- a/src/SMAPI/Framework/Content/AssetDataForDictionary.cs +++ b/src/SMAPI/Framework/Content/AssetDataForDictionary.cs @@ -11,11 +11,11 @@ namespace StardewModdingAPI.Framework.Content *********/ /// <summary>Construct an instance.</summary> /// <param name="locale">The content's locale code, if the content is localized.</param> - /// <param name="assetName">The normalized asset name being read.</param> + /// <param name="assetName">The asset name being read.</param> /// <param name="data">The content data being read.</param> /// <param name="getNormalizedPath">Normalizes an asset key to match the cache key.</param> /// <param name="onDataReplaced">A callback to invoke when the data is replaced (if any).</param> - public AssetDataForDictionary(string locale, string assetName, IDictionary<TKey, TValue> data, Func<string, string> getNormalizedPath, Action<IDictionary<TKey, TValue>> onDataReplaced) + public AssetDataForDictionary(string locale, IAssetName assetName, IDictionary<TKey, TValue> data, Func<string, string> getNormalizedPath, Action<IDictionary<TKey, TValue>> onDataReplaced) : base(locale, assetName, data, getNormalizedPath, onDataReplaced) { } } } |