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-rw-r--r--src/SMAPI/Framework/Content/AssetInfo.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/Content/AssetInfo.cs b/src/SMAPI/Framework/Content/AssetInfo.cs
index 363fffb3..a4f0a408 100644
--- a/src/SMAPI/Framework/Content/AssetInfo.cs
+++ b/src/SMAPI/Framework/Content/AssetInfo.cs
@@ -13,6 +13,9 @@ namespace StardewModdingAPI.Framework.Content
/// <summary>Normalizes an asset key to match the cache key.</summary>
protected readonly Func<string, string> GetNormalizedPath;
+ /// <summary>The backing field for <see cref="NameWithoutLocale"/>.</summary>
+ private IAssetName? NameWithoutLocaleImpl;
+
/*********
** Accessors
@@ -24,7 +27,7 @@ namespace StardewModdingAPI.Framework.Content
public IAssetName Name { get; }
/// <inheritdoc />
- public IAssetName NameWithoutLocale { get; }
+ public IAssetName NameWithoutLocale => this.NameWithoutLocaleImpl ??= this.Name.GetBaseAssetName();
/// <inheritdoc />
[Obsolete($"Use {nameof(AssetInfo.Name)} or {nameof(AssetInfo.NameWithoutLocale)} instead. This property will be removed in SMAPI 4.0.0.")]
@@ -64,7 +67,6 @@ namespace StardewModdingAPI.Framework.Content
{
this.Locale = locale;
this.Name = assetName;
- this.NameWithoutLocale = assetName.GetBaseAssetName();
this.DataType = type;
this.GetNormalizedPath = getNormalizedPath;
}