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-rw-r--r--src/SMAPI/Framework/Content/ContentCache.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/Content/ContentCache.cs b/src/SMAPI/Framework/Content/ContentCache.cs
index 10c41d08..4508e641 100644
--- a/src/SMAPI/Framework/Content/ContentCache.cs
+++ b/src/SMAPI/Framework/Content/ContentCache.cs
@@ -57,14 +57,14 @@ namespace StardewModdingAPI.Framework.Content
public ContentCache(LocalizedContentManager contentManager, Reflector reflection, char[] possiblePathSeparators, string preferredPathSeparator)
{
// init
- this.Cache = reflection.GetPrivateField<Dictionary<string, object>>(contentManager, "loadedAssets").GetValue();
+ this.Cache = reflection.GetField<Dictionary<string, object>>(contentManager, "loadedAssets").GetValue();
this.PossiblePathSeparators = possiblePathSeparators;
this.PreferredPathSeparator = preferredPathSeparator;
// get key normalisation logic
if (Constants.TargetPlatform == Platform.Windows)
{
- IPrivateMethod method = reflection.GetPrivateMethod(typeof(TitleContainer), "GetCleanPath");
+ IReflectedMethod method = reflection.GetMethod(typeof(TitleContainer), "GetCleanPath");
this.NormaliseAssetNameForPlatform = path => method.Invoke<string>(path);
}
else