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-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index b6f1669a..99091f3e 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -406,14 +406,14 @@ namespace StardewModdingAPI.Framework
if (!this.VanillaTilesheets.TryGetValue(assetName, out TilesheetReference[] tilesheets))
{
tilesheets = this.TryLoadVanillaAsset(assetName, out Map map)
- ? map.TileSheets.Select((sheet, index) => new TilesheetReference(index, sheet.Id, sheet.ImageSource)).ToArray()
+ ? map.TileSheets.Select((sheet, index) => new TilesheetReference(index, sheet.Id, sheet.ImageSource, sheet.SheetSize, sheet.TileSize)).ToArray()
: null;
this.VanillaTilesheets[assetName] = tilesheets;
this.VanillaContentManager.Unload();
}
- return tilesheets ?? new TilesheetReference[0];
+ return tilesheets ?? Array.Empty<TilesheetReference>();
}
/// <summary>Get the language enum which corresponds to a locale code (e.g. <see cref="LocalizedContentManager.LanguageCode.fr"/> given <c>fr-FR</c>).</summary>