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-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index 08a32a9b..7e256939 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -81,7 +81,7 @@ namespace StardewModdingAPI.Framework
this.ContentManagers.Add(
this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing)
);
- this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormaliseAssetName, reflection);
+ this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormaliseAssetName, reflection, monitor);
}
/// <summary>Get a new content manager which handles reading files from the game content folder with support for interception.</summary>