diff options
Diffstat (limited to 'src/SMAPI/Framework/ContentCoordinator.cs')
-rw-r--r-- | src/SMAPI/Framework/ContentCoordinator.cs | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index 0b1ccc3c..47ef30d4 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -14,6 +14,7 @@ using StardewModdingAPI.Metadata; using StardewModdingAPI.Toolkit.Serialization; using StardewModdingAPI.Toolkit.Utilities; using StardewValley; +using xTile; namespace StardewModdingAPI.Framework { @@ -228,16 +229,32 @@ namespace StardewModdingAPI.Framework public IEnumerable<string> InvalidateCache(Func<string, Type, bool> predicate, bool dispose = false) { // invalidate cache & track removed assets - IDictionary<string, ISet<object>> removedAssets = new Dictionary<string, ISet<object>>(StringComparer.InvariantCultureIgnoreCase); + IDictionary<string, Type> removedAssets = new Dictionary<string, Type>(StringComparer.InvariantCultureIgnoreCase); this.ContentManagerLock.InReadLock(() => { + // cached assets foreach (IContentManager contentManager in this.ContentManagers) { foreach (var entry in contentManager.InvalidateCache(predicate, dispose)) { - if (!removedAssets.TryGetValue(entry.Key, out ISet<object> assets)) - removedAssets[entry.Key] = assets = new HashSet<object>(new ObjectReferenceComparer<object>()); - assets.Add(entry.Value); + if (!removedAssets.TryGetValue(entry.Key, out Type type)) + removedAssets[entry.Key] = entry.Value.GetType(); + } + } + + // special case: maps may be loaded through a temporary content manager that's removed while the map is still in use. + // This notably affects the town and farmhouse maps. + if (Game1.locations != null) + { + foreach (GameLocation location in Game1.locations) + { + if (location.map == null || string.IsNullOrWhiteSpace(location.mapPath.Value)) + continue; + + // get map path + string mapPath = this.MainContentManager.AssertAndNormalizeAssetName(location.mapPath.Value); + if (!removedAssets.ContainsKey(mapPath) && predicate(mapPath, typeof(Map))) + removedAssets[mapPath] = typeof(Map); } } }); @@ -245,7 +262,7 @@ namespace StardewModdingAPI.Framework // reload core game assets if (removedAssets.Any()) { - IDictionary<string, bool> propagated = this.CoreAssets.Propagate(this.MainContentManager, removedAssets.ToDictionary(p => p.Key, p => p.Value.First().GetType())); // use an intercepted content manager + IDictionary<string, bool> propagated = this.CoreAssets.Propagate(this.MainContentManager, removedAssets.ToDictionary(p => p.Key, p => p.Value)); // use an intercepted content manager this.Monitor.Log($"Invalidated {removedAssets.Count} asset names ({string.Join(", ", removedAssets.Keys.OrderBy(p => p, StringComparer.InvariantCultureIgnoreCase))}); propagated {propagated.Count(p => p.Value)} core assets.", LogLevel.Trace); } else |