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Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs')
-rw-r--r--src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs b/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs
index 206ece30..847e2ce1 100644
--- a/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs
+++ b/src/SMAPI/Framework/ContentManagers/GameContentManagerForAssetPropagation.cs
@@ -21,8 +21,8 @@ namespace StardewModdingAPI.Framework.ContentManagers
** Public methods
*********/
/// <inheritdoc />
- public GameContentManagerForAssetPropagation(string name, IServiceProvider serviceProvider, string rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, Action<BaseContentManager> onDisposing, Action onLoadingFirstAsset, bool aggressiveMemoryOptimizations)
- : base(name, serviceProvider, rootDirectory, currentCulture, coordinator, monitor, reflection, onDisposing, onLoadingFirstAsset, aggressiveMemoryOptimizations) { }
+ public GameContentManagerForAssetPropagation(string name, IServiceProvider serviceProvider, string rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, Action<BaseContentManager> onDisposing, Action onLoadingFirstAsset, Action<BaseContentManager, IAssetName> onAssetLoaded, bool aggressiveMemoryOptimizations)
+ : base(name, serviceProvider, rootDirectory, currentCulture, coordinator, monitor, reflection, onDisposing, onLoadingFirstAsset, onAssetLoaded, aggressiveMemoryOptimizations) { }
/// <inheritdoc />
public override T Load<T>(IAssetName assetName, LanguageCode language, bool useCache)