diff options
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/IContentManager.cs')
-rw-r--r-- | src/SMAPI/Framework/ContentManagers/IContentManager.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/IContentManager.cs b/src/SMAPI/Framework/ContentManagers/IContentManager.cs index 4de9a8c3..774b20d9 100644 --- a/src/SMAPI/Framework/ContentManagers/IContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/IContentManager.cs @@ -65,8 +65,5 @@ namespace StardewModdingAPI.Framework.ContentManagers /// <param name="dispose">Whether to dispose invalidated assets. This should only be <c>true</c> when they're being invalidated as part of a dispose, to avoid crashing the game.</param> /// <returns>Returns the invalidated asset names and instances.</returns> IDictionary<string, object> InvalidateCache(Func<string, Type, bool> predicate, bool dispose = false); - - /// <summary>Perform any cleanup needed when the locale changes.</summary> - void OnLocaleChanged(); } } |