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path: root/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
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Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/ModContentManager.cs')
-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
index d6eb28c8..34cabefc 100644
--- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
@@ -121,8 +121,8 @@ namespace StardewModdingAPI.Framework.ContentManagers
T data = this.RawLoad<T>(assetName, useCache: false);
if (data is Map map)
{
- this.FixCustomTilesheetPaths(map, relativeMapPath: assetName);
this.NormaliseTilesheetPaths(map);
+ this.FixCustomTilesheetPaths(map, relativeMapPath: assetName);
}
return data;
}
@@ -161,8 +161,8 @@ namespace StardewModdingAPI.Framework.ContentManagers
// fetch & cache
FormatManager formatManager = FormatManager.Instance;
Map map = formatManager.LoadMap(file.FullName);
- this.FixCustomTilesheetPaths(map, relativeMapPath: assetName);
this.NormaliseTilesheetPaths(map);
+ this.FixCustomTilesheetPaths(map, relativeMapPath: assetName);
return (T)(object)map;
}