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-rw-r--r--src/SMAPI/Framework/Events/EventManager.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Events/EventManager.cs b/src/SMAPI/Framework/Events/EventManager.cs
index 8142f00e..96582380 100644
--- a/src/SMAPI/Framework/Events/EventManager.cs
+++ b/src/SMAPI/Framework/Events/EventManager.cs
@@ -16,6 +16,9 @@ namespace StardewModdingAPI.Framework.Events
/// <inheritdoc cref="IContentEvents.AssetRequested" />
public readonly ManagedEvent<AssetRequestedEventArgs> AssetRequested;
+ /// <inheritdoc cref="IContentEvents.AssetsInvalidated" />
+ public readonly ManagedEvent<AssetsInvalidatedEventArgs> AssetsInvalidated;
+
/****
** Display
@@ -198,6 +201,7 @@ namespace StardewModdingAPI.Framework.Events
// init events
this.AssetRequested = ManageEventOf<AssetRequestedEventArgs>(nameof(IModEvents.Content), nameof(IContentEvents.AssetRequested));
+ this.AssetsInvalidated = ManageEventOf<AssetsInvalidatedEventArgs>(nameof(IModEvents.Content), nameof(IContentEvents.AssetsInvalidated));
this.MenuChanged = ManageEventOf<MenuChangedEventArgs>(nameof(IModEvents.Display), nameof(IDisplayEvents.MenuChanged));
this.Rendering = ManageEventOf<RenderingEventArgs>(nameof(IModEvents.Display), nameof(IDisplayEvents.Rendering), isPerformanceCritical: true);