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-rw-r--r--src/SMAPI/Framework/Events/ModWorldEvents.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/Events/ModWorldEvents.cs b/src/SMAPI/Framework/Events/ModWorldEvents.cs
index 8d6701ec..2ae69669 100644
--- a/src/SMAPI/Framework/Events/ModWorldEvents.cs
+++ b/src/SMAPI/Framework/Events/ModWorldEvents.cs
@@ -51,10 +51,11 @@ namespace StardewModdingAPI.Framework.Events
remove => this.EventManager.ObjectListChanged.Remove(value);
}
- public event EventHandler<ChestItemChangedEventArgs> ChestItemChanged
+ /// <summary>Raised after items are added or removed from a chest.</summary>
+ public event EventHandler<ChestInventoryChangedEventArgs> ChestInventoryChanged
{
- add => this.EventManager.ChestItemsChanged.Add(value);
- remove => this.EventManager.ChestItemsChanged.Remove(value);
+ add => this.EventManager.ChestInventoryChanged.Add(value);
+ remove => this.EventManager.ChestInventoryChanged.Remove(value);
}
/// <summary>Raised after terrain features (like floors and trees) are added or removed in a location.</summary>