diff options
Diffstat (limited to 'src/SMAPI/Framework/Input')
-rw-r--r-- | src/SMAPI/Framework/Input/IInputStateBuilder.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/Input/KeyboardStateBuilder.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Framework/Input/MouseStateBuilder.cs | 2 |
3 files changed, 1 insertions, 7 deletions
diff --git a/src/SMAPI/Framework/Input/IInputStateBuilder.cs b/src/SMAPI/Framework/Input/IInputStateBuilder.cs index 3fb62686..28d62439 100644 --- a/src/SMAPI/Framework/Input/IInputStateBuilder.cs +++ b/src/SMAPI/Framework/Input/IInputStateBuilder.cs @@ -1,5 +1,3 @@ -#nullable disable - using System.Collections.Generic; namespace StardewModdingAPI.Framework.Input diff --git a/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs b/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs index 81ca0ebb..f66fbd07 100644 --- a/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs +++ b/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs @@ -1,5 +1,3 @@ -#nullable disable - using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework.Input; @@ -29,7 +27,7 @@ namespace StardewModdingAPI.Framework.Input this.State = state; this.PressedButtons.Clear(); - foreach (var button in state.GetPressedKeys()) + foreach (Keys button in state.GetPressedKeys()) this.PressedButtons.Add(button); } diff --git a/src/SMAPI/Framework/Input/MouseStateBuilder.cs b/src/SMAPI/Framework/Input/MouseStateBuilder.cs index 85b38d32..c2a0891b 100644 --- a/src/SMAPI/Framework/Input/MouseStateBuilder.cs +++ b/src/SMAPI/Framework/Input/MouseStateBuilder.cs @@ -1,5 +1,3 @@ -#nullable disable - using System.Collections.Generic; using Microsoft.Xna.Framework.Input; |