diff options
Diffstat (limited to 'src/SMAPI/Framework/Logging/LogManager.cs')
-rw-r--r-- | src/SMAPI/Framework/Logging/LogManager.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs index 0dd45355..243ca3ae 100644 --- a/src/SMAPI/Framework/Logging/LogManager.cs +++ b/src/SMAPI/Framework/Logging/LogManager.cs @@ -283,8 +283,13 @@ namespace StardewModdingAPI.Framework.Logging /// <param name="customSettings">The custom SMAPI settings.</param> public void LogIntro(string modsPath, IDictionary<string, object> customSettings) { + // get platform label + string platformLabel = EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform); + if ((Constants.GameFramework == GameFramework.Xna) != (Constants.Platform == Platform.Windows)) + platformLabel += $" with {Constants.GameFramework}"; + // init logging - this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info); + this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} on {platformLabel}", LogLevel.Info); this.Monitor.Log($"Mods go here: {modsPath}", LogLevel.Info); if (modsPath != Constants.DefaultModsPath) this.Monitor.Log("(Using custom --mods-path argument.)"); |