diff options
Diffstat (limited to 'src/SMAPI/Framework/ModHelpers')
-rw-r--r-- | src/SMAPI/Framework/ModHelpers/ModContentHelper.cs | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs index 2379583c..7468cda1 100644 --- a/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs @@ -1,7 +1,9 @@ using System; +using Microsoft.Xna.Framework.Content; using StardewModdingAPI.Framework.Content; using StardewModdingAPI.Framework.ContentManagers; using StardewModdingAPI.Framework.Exceptions; +using StardewModdingAPI.Utilities; namespace StardewModdingAPI.Framework.ModHelpers { @@ -20,6 +22,9 @@ namespace StardewModdingAPI.Framework.ModHelpers /// <summary>The friendly mod name for use in errors.</summary> private readonly string ModName; + /// <summary>A case-insensitive lookup of relative paths within the <see cref="ContentManager.RootDirectory"/>.</summary> + private readonly CaseInsensitivePathCache RelativePathCache; + /********* ** Public methods @@ -30,7 +35,8 @@ namespace StardewModdingAPI.Framework.ModHelpers /// <param name="modID">The unique ID of the relevant mod.</param> /// <param name="modName">The friendly mod name for use in errors.</param> /// <param name="gameContentManager">The game content manager used for map tilesheets not provided by the mod.</param> - public ModContentHelper(ContentCoordinator contentCore, string modFolderPath, string modID, string modName, IContentManager gameContentManager) + /// <param name="relativePathCache">A case-insensitive lookup of relative paths within the <paramref name="relativePathCache"/>.</param> + public ModContentHelper(ContentCoordinator contentCore, string modFolderPath, string modID, string modName, IContentManager gameContentManager, CaseInsensitivePathCache relativePathCache) : base(modID) { string managedAssetPrefix = contentCore.GetManagedAssetPrefix(modID); @@ -38,11 +44,14 @@ namespace StardewModdingAPI.Framework.ModHelpers this.ContentCore = contentCore; this.ModContentManager = contentCore.CreateModContentManager(managedAssetPrefix, modName, modFolderPath, gameContentManager); this.ModName = modName; + this.RelativePathCache = relativePathCache; } /// <inheritdoc /> public T Load<T>(string relativePath) { + relativePath = this.RelativePathCache.GetAssetName(relativePath); + IAssetName assetName = this.ContentCore.ParseAssetName(relativePath, allowLocales: false); try @@ -58,6 +67,7 @@ namespace StardewModdingAPI.Framework.ModHelpers /// <inheritdoc /> public IAssetName GetInternalAssetName(string relativePath) { + relativePath = this.RelativePathCache.GetAssetName(relativePath); return this.ModContentManager.GetInternalAssetKey(relativePath); } @@ -67,7 +77,9 @@ namespace StardewModdingAPI.Framework.ModHelpers if (data == null) throw new ArgumentNullException(nameof(data), "Can't get a patch helper for a null value."); - relativePath ??= $"temp/{Guid.NewGuid():N}"; + relativePath = relativePath != null + ? this.RelativePathCache.GetAssetName(relativePath) + : $"temp/{Guid.NewGuid():N}"; return new AssetDataForObject(this.ContentCore.GetLocale(), this.ContentCore.ParseAssetName(relativePath, allowLocales: false), data, key => this.ContentCore.ParseAssetName(key, allowLocales: false).Name); } |