diff options
Diffstat (limited to 'src/SMAPI/Framework/ModLoading/AssemblyLoader.cs')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/AssemblyLoader.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs index d6a32621..4fae0f44 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs @@ -37,7 +37,7 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>The objects to dispose as part of this instance.</summary> private readonly HashSet<IDisposable> Disposables = new HashSet<IDisposable>(); - /// <summary>Whether mods should be re-writen for compatibility.</summary> + /// <summary>Whether to rewrite mods for compatibility.</summary> private readonly bool RewriteMods; @@ -48,7 +48,7 @@ namespace StardewModdingAPI.Framework.ModLoading /// <param name="targetPlatform">The current game platform.</param> /// <param name="monitor">Encapsulates monitoring and logging.</param> /// <param name="paranoidMode">Whether to detect paranoid mode issues.</param> - /// <param name="rewriteMods">Whether to rewrite potentially broken mods or not.</param> + /// <param name="rewriteMods">Whether to rewrite mods for compatibility.</param> public AssemblyLoader(Platform targetPlatform, IMonitor monitor, bool paranoidMode, bool rewriteMods) { this.Monitor = monitor; |